The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?

  •  Alkalyon   ( @Alkalyon@lemmy.ml ) 
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    111 year ago

    Consumables.

    They either offer too little for a too short time or too much too easy.

    I haven’t seen a game where consumables are promoted from the get-go and are easy to use and not a hussle or completely broken.

    Alaloth has a great iteration of consumables but I still wouldn’t say it’s fun as a standalone mechanic.