ijeff ( ijeff@lemdro.id ) to TechnologyEnglish · 3 years agoWhy Unity felt the need to “rush out” its controversial install-fee programarstechnica.comexternal-linkmessage-square26linkfedilinkarrow-up151
arrow-up151external-linkWhy Unity felt the need to “rush out” its controversial install-fee programarstechnica.comijeff ( ijeff@lemdro.id ) to TechnologyEnglish · 3 years agomessage-square26linkfedilink
minus-squaredetectivemittens ( detectivemittens@beehaw.org ) linkfedilinkarrow-up4·3 years agoI was just amazed that it took him so long to roll out a predatory monetization model…
minus-squarecwagner ( cwagner@beehaw.org ) linkfedilinkarrow-up1·3 years agoI don’t play AAA games (except BG3 if that has 3 A’s), but my wife plays The Sims, and between some cheap DLCs and mods, it seems like it’s almost free for tons of content?
minus-squareAltima NEO ( altima_neo@lemmy.zip ) linkfedilinkEnglisharrow-up1·3 years agoI mean this guy was the one behind the whole “project $10”
I was just amazed that it took him so long to roll out a predatory monetization model…
I don’t play AAA games (except BG3 if that has 3 A’s), but my wife plays The Sims, and between some cheap DLCs and mods, it seems like it’s almost free for tons of content?
I mean this guy was the one behind the whole “project $10”