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Chloyster [she/her] ( chloyster@beehaw.org ) M to Gaming · 3 years ago

Here Are The Nominees For The Game Awards 2023 - Game Informer

www.gameinformer.com

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Here Are The Nominees For The Game Awards 2023 - Game Informer

www.gameinformer.com

Chloyster [she/her] ( chloyster@beehaw.org ) M to Gaming · 3 years ago
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  • cross-posted to:
  • gaming@lemmy.zip
Here Are The Nominees For The Game Awards 2023
www.gameinformer.com
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You can vote for your picks right now.
  • MJBrune ( MJBrune@beehaw.org ) 
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    3 years ago

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    • Ashtear ( Ashtear@lemm.ee ) 
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      3 years ago

      Us space sim types would tell you it took a few steps back as far as genre standards go. And I wasn’t even expecting much on that side of it.

      • volkrom ( volkrom@mastodon.online ) 
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        3 years ago

        @Ashtear @MJBrune
        Was it supposed to be a space sim, though?
        My impression was that it was always going to be a skyrim/fallout in space

        • Ashtear ( Ashtear@lemm.ee ) 
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          3 years ago

          The space elements were a big part of the marketing. I knew better than to expect atmospheric flight or anything but simple space combat, but intra-system travel being only done in menus and the space sections being put in small lightboxes with planet renderings was rather shocking. That’s 20th-century stuff. It’s especially bizarre given how much of the Bethesda magic has leaned on roads in the past, and there aren’t any roads outside of cities. Even the cargo runs are 100% in menus, without talking to a single person.

        • MJBrune ( MJBrune@beehaw.org ) 
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    • fuzzywolf23 ( fuzzywolf23@beehaw.org ) 
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      3 years ago

      Skyrim isn’t full of unskippable cut scenes.

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