Starfield locked to 30fps on console, Bethesda confirmswww.eurogamer.netexternal-linkcross-posted to: xbox@lemmy.worldstarfield@lemmy.zipgaming@lemmy.ml Dasnap ( @Dasnap@lemmy.world ) Gaming • 2 years ago message-square73fedilinkarrow-up1124
arrow-up1124external-linkStarfield locked to 30fps on console, Bethesda confirmswww.eurogamer.net Dasnap ( @Dasnap@lemmy.world ) Gaming • 2 years ago message-square73fedilinkcross-posted to: xbox@lemmy.worldstarfield@lemmy.zipgaming@lemmy.ml
minus-square beefcat ( @beefcat@beehaw.org ) linkfedilink11•edit-22 years agoIf the bottleneck is something like AI or physics calculations on the CPU then lowering the rendering resolution won’t help achieve a higher framerate unfortunately. I suspect most games shipping this gen without 60 FPS modes are CPU bound.
minus-square FirstResident ( @FirstResident@sh.itjust.works ) linkfedilink3•2 years agoThat’s a great point.
If the bottleneck is something like AI or physics calculations on the CPU then lowering the rendering resolution won’t help achieve a higher framerate unfortunately.
I suspect most games shipping this gen without 60 FPS modes are CPU bound.
That’s a great point.