recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

  • There’s one opinion that I’ve been afraid to say out loud forever because people are so passionate about it… Disco Elysium. I love rpgs and I love choice-based, narrative-driven games. But there were two main things which drove me crazy:

    1. I really didn’t like the writing. Honestly it felt like some fresh English lit major suddenly discovered big words and angst and went crazy with it. It was really cringy to me.
    2. I didn’t like the false paradigm of choices in terms of world views and beliefs, when the game very clearly sets them all up to suck. With a strong preference for communism. Like when you try to be measured and moderate the game actively negs you for being weak. Why give me the choice when you’re just going to punish me for it? And what if I have some anti-capitalist beliefs but don’t want to kill the landlords? It was just so extreme and off-putting.
    • I’ve had a hard time finishing the game because of #2. DE is such a weird blend of “the devs thought of everything” and “all conversations are railroaded into insanity”. What at first felt like a game allowing the player to explore and develop political views in an alternate universe is actually more of a hamfisted, cynical parody of all possible idealogies. I think the moment I got South Park vibes (not from the writing, but from the " everyone is stupid " vibe) is when I was doomed to never finish it. That said, I actually love so much about the game, I want to enjoy and finish it. I just find it so tiring.

    • I agree. People were raving about this game and it was just a complete miss with me.

      For one thing it was marketed as an RPG but really it felt more like some kind of point and click adventure which wouldn’t necessarily be a bad thing but the writing style just didn’t click with me anyways. And, yeah, a lot of the choices in the game are just false anyways. After a few different starts experimenting with the different choices you just get railroaded into the same thing no matter what.