Mine is vehicle building games like Stormworks or Scrap Mechanic. It’s so much fun to shoot at your friends with your latest nuclear drone while hiding in your bunker with a better defence system than Area 51 !

I’m very curious about your fav niche game genre !

(I’m sorry for my bad English ^^')

  • Sure. Dwarf Fortress is a fantasy world simulator and fantasy story generator

    It has 3 game modes: fortress, adventure and legends.

    You begin all 3 by creating a world. The game will simulate the geology, tectonic plaques, erosion that eventually lead to a world that is habitable

    Then the game puts elves, dwarves and humans on it and simulates a couple hundred years of history.

    Civilizations rise and fall, go to war. People marry, have children and die.

    Then you start your game. In fortress mode, you lead a group of dwarves to establish a new settlement. It plays like a city builder, colony sim and a little like the Sims

    Every npc is simulated very in depth with thoughts, memories, relatives, moods, needs. This means there is stuff like trauma and npcs deal with it in different ways and eventually process into into a change in their personality and stats. The personality affects their social relationships.

    You guide the dwarves to dig and build rooms, workshops, taverns. You organize the military and trade.

    Eventually you might get attacked by globins or something. Each goblin will come from a specific village, they will have a family, thoughts and moods and memories.

    You can see how the game is unique. No other game will go to this extent in simulating the world and its people.

    Adventure mode is how you play with just one character and explore the world. It’s not good to play yet because most of the development at the moment is for fortress mode.

    Legends is like Wikipedia for a world you generated, you can browse all events, people, places.

    What makes the game amazing is the stories. One time, a beast from the caves arrived. It was a monster in the shape of a slug, made of lava, with wings.

    It flew up my well and was about to kill everyone. But some beekeeper dwarf was lowering a bucket. The bucker hit the Beast so hard it fell into the water reservoir and died (it was made of lava).

    Some water evaporated and the hot steam hit a few dwarves sending them to the hospital.

    Another story is a mayor I had that was so good at consoling people he became legendary at it. He suffered trauma because a drunk angry citizen punched him. Also he lost his cat. He reflected on this and “found peace”, it’s kinda funny but that’s how the game rolls. After that his stats changed or something and he was never bothered by anything. Managing stress in the game is important so this guy being so zen kept me on the edge of my seat when he was in danger due to how valuable he was as an unstoppable beast in consoling everyone all day every day and preventing fist fights or worse as we were dealing with a war with elves.

    Bottom line is, the game is extremely deep to a fault even, but I love it so much. I love how the stories are so unique and how things can go in such weird ways, I love seeing characters develop so organically with no scripted events at all.