The world of video games is facing a legal firestorm. Multiple lawsuits allege that popular titles like Fortnite and Call of Duty employ manipulative design elements to create addictive experiences, particularly harmful to young players. But in a recent coordinated response, major developers like Microsoft, Sony, and Epic Games are pushing back, arguing their creations […]
You know, I went into this article kind of on the side of the game publishers, but this argumentation just had me rolling:
major developers like Microsoft, Sony, and Epic Games are pushing back, arguing their creations are protected forms of artistic expression, not addictive products.
Their CEOs do nothing but respond to stakeholders all year long, but now all of a sudden, they put on their beret hats and go excusez-moi, this is artistique.
These loot boxes are merely a highly artistic statement on the uncertainties in life and a run away capalitalistic society! We are as shocked as anyone that people have got addicted and lost thousands of dollars to our uhhhhh art, yeah.
The big issue to me is that the pricing of digital items is completely unrelated to the cost of creation. And it targets children who don’t know better.
You know, I went into this article kind of on the side of the game publishers, but this argumentation just had me rolling:
Their CEOs do nothing but respond to stakeholders all year long, but now all of a sudden, they put on their beret hats and go excusez-moi, this is artistique.
These loot boxes are merely a highly artistic statement on the uncertainties in life and a run away capalitalistic society! We are as shocked as anyone that people have got addicted and lost thousands of dollars to our uhhhhh art, yeah.
The big issue to me is that the pricing of digital items is completely unrelated to the cost of creation. And it targets children who don’t know better.