Everything announced at the Triple-i Initiative Showcasewww.digitaltrends.comexternal-link Chloyster [she/her] ( @chloyster@beehaw.org ) M Gaming • 1 month ago message-square4arrow-up122
arrow-up122external-linkEverything announced at the Triple-i Initiative Showcasewww.digitaltrends.com Chloyster [she/her] ( @chloyster@beehaw.org ) M Gaming • 1 month ago message-square4
minus-square knokelmaat ( @knokelmaat@beehaw.org ) linkfedilink6•1 month agoStS 1 was Java (libgdx). They started using unity for their unannounced sequel and then changed to Godot. So the original StS was never unity to begin with. I do agree that it’s amazing to have such a big game use Godot.
StS 1 was Java (libgdx). They started using unity for their unannounced sequel and then changed to Godot. So the original StS was never unity to begin with.
I do agree that it’s amazing to have such a big game use Godot.