Yeah, that’s pretty typical for a lot of computing these days. People are talking about exotic things like in-memory processing as a way forward because of that.
Is that the whole thing, or is there something more specific to VR? You can make a smartphone no problem, but portable goggles end up with an ungodly short battery life.
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Yeah, that’s fair. Most of the VR stuff out there has a pretty walled-garden feel.
If I could pick your brain a bit, what are the big computational bottlenecks these days?
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Yeah, that’s pretty typical for a lot of computing these days. People are talking about exotic things like in-memory processing as a way forward because of that.
Is that the whole thing, or is there something more specific to VR? You can make a smartphone no problem, but portable goggles end up with an ungodly short battery life.
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Alright then. Thanks for the info!