Hello everyone,

I just killed my most recent Lich and got myself the Kuva Zarr. Wasn’t the biggest fan of the original Zarr but I figured the Kuva version might be worth some time… if not it’s still MR.

Anyway I give it some mods and go into a mission… it doesn’t do so well because of it’s limited ammo cap. No problem, I’ll just slap some Vigilante Supplies on it and I’ll be golden.

Nope. VS didn’t fix the problem like it usually does for good weapons with ammo problems. This surprised me because unlike other weapons that VS can’t fix I know this one is considered to be pretty good.

I know Overframe exists and could give me builds that’d definitely work but for now I’m just trying to understand this odd shotgun/launcher. What am I missing 'bout it?

      • Recommend trying the Envoy if you have a melee you like. It gets 4 ammo per pickup and has a holster reload mechanic. If you run Primary Dex + punchthrough/radial melee (like Stropha, Innodem, Exodia Contagion, or a glaive) it has a really great rhythm of “shoot a bunch of guys, run out of ammo in your clip, refresh Dex stacks”. Full auto trigger too.

        If you have two Synth mods on your companion it’s a 2.8s holster reload, 4s otherwise. Primed Fast Hands drops it to a 2.55s hard reload, and Volt, Gauss, Chroma and anyone with Toxin Ward helminthed, and Harrow all drop it to a very comfy speed.