• consumer cameras were made with a certain type of complexion in mind

    Not sure if it’s what you’re talking about, but consumer cameras, and most graphics systems, have been using logarithmic encoding (gamma) to fit a larger dynamic range into a reduced data range… which has the effect of reducing de detail level of larger areas of an image, with the idea that the human eye would struggle to see them anyway. It didn’t have anything to do with complexion, but with pushing technology to a minimally acceptable level on a limited budget. HDR cameras with linear encoding, are still quite expensive, way out of the consumer market range, and it doesn’t seem like that’s going to change too soon.