TL;DW:

  • Many enhanced games are getting raytracing when they were using simpler lighting solutions previously
  • A surprising handful of games are getting 8K modes, though the 8K usually turns off other enhancements like raytracing. They mentioned GT7 and F1 2024 as two examples.
  • Most enhanced games are focusing on creating a “Performance Pro” mode, which more-or-less gives you the previous quality mode, but at 60fps. Some devs are planning on adding a “Quality Pro” mode that turns on even more features at the cost of FPS.
  • Most enhanced games are using PSSR to upscale from 1080-1440p to 4K.
  • PSSR seems to be better than FSR, but still a little worse than DLSS. Oliver noted a few cases of image breakup and ghosting around the edges.
  • Horizon: FW is not using PSSR, but somehow it seems to be the best-looking of all the enhanced games (in Oliver’s opinion).
  • FF7R is dramatically improved image quality wise - previously, performance mode was real fuzzy.
  • Dragon’s Dogma 2 is getting about ~50 FPS in the troublesome city scenes, but this is with RTGI turned on so that’s pretty impressive.
  • You make a fair point, that is a surprisingly accessible price. I could see a small audience of Gran Turismo freaks buying 8K TVs and PS5 Pros solely for that game. Though now that I say that, I feel like they are all satisfied already with PSVR2 🤔