frostpunk was by far my favorite game of all time and this is one of the few game announcements I’m legitimately excited about

I’m looking forward to seeing how they’ll make the transition from the city must survive to the city must not fall, and I’m wondering if they’ll pull some ideas from the refugees scenario

sorry for the fangirling but I love 11bit soo much
(also it’s really based that they sell on gog)

  • I really liked the priorities this game had. The endless mode (and to an extent the basic gameplay) wasn’t the strongest by city-builder standards, but the four or five “story” scenarios the game presented were all really unique and had their own twists and turns. Not incredibly replayable, but was super memorable.

    I hope the sequel understands how good this tradeoff was and doesn’t try to become someone’s forever game.