•  mtlvmpr   ( @mtlvmpr@sopuli.xyz ) 
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    125 days ago

    There is no “looks objectively better” since it’s a subjective thing. I’ve seen those examples multiple times and they look as blurry as ever.

    What makes you push this tech to these limits?

    • The objective part is in whether it matches what the creator intended.

      Sometimes they intended crisp contours, like in ClearType; sometimes they intended to add extra colors; sometimes they designed pixel perfect and it looked blurry on CRT; very rarely they used vector graphics or 3D that can be rendered at better quality by just throwing some extra resolution.

      Many artists of the time pushed this tech to these limits, “objectively better” is to emulate that.

          •  mtlvmpr   ( @mtlvmpr@sopuli.xyz ) 
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            124 days ago

            That looks bad sure but I wouldn’t look at that closely anyway and the filtered one looks even worse. I have played that game without any filters and I didn’t get any urges to use any. I have also played it on CRT but there wasn’t any choice back then.