So ive been trying to code for a few mouths now but its kind ahard with life, depression, autism, and dylexia i just feel like this might be an impossible task. i really want to make a game and im not sure why, i even got rpg maker 2003 but idk how to use it do i learn myself or are there videos for it?
Im not sure if im doing thing wrong but how shoudl one start/do if they want to make video games on a low-endish computer? also i cant run things like unity or unreal, dang… feel free to share tips aswell and please be kind, ive been suggested coding/game dev alot for some reason and im not sure if its for me but idk what else to do.
The most important piece of advice I can offer is that, above all else, it’s going to be far easier to get your feet wet with learning if you’re working on something you’re interested in - since you mention RPG Maker, a pretty intuitive place to start would be to make a game, it’s going to start out small at first but as you put time into it it can grow and become more complex as your skills grow.
Two specific things that you mentioned in your post that I can specifically comment on:
Just using my colleagues and myself as a sample group, I can confidently say that, while the neurodivergence certainly doesn’t make it EASIER, it’s absolutely possible to be on the spectrum, dyslexic, or depressed and still be a fantastic programmer - I know a ton of great people who fall into any combination of the three. There’s a ton of people across the programming community who deal with each of them and, as a result, there’s a lot of useful tools that’ve been developed to make it easier to work with (in particular, dyslexic-friendly fonts come to mind)
Good instinct, the correct answer to just about every single programming problem in the known universe is going to be “have you tried looking it up on (google/youtube/stackoverflow)”? There’s a ton of people who’ve put their time into creating tutorials, how-to guides, and walkthroughs to get started on doing specific tasks in given programming languages or environments, and you can find a guide on just about anything as a result. In particular, something along the lines of “getting started with RPG maker 2003” is probably going to be the way to go at first - personally, I find I learn best from Youtube tutorial-type videos, but you’ll learn over time what works best for helping YOU learn.
Seconded, I always give the same advice, do something you’re actually interested in doing.
Partly because it can help keep your interest through the pain of learning, and partly because every software dev wonders “does anybody even want this?” And usually you’ll find your market by creating something for yourself.
Yep, a “scratch your own itch” project is the best way to stay motivated.