I believe The Beatles: Rock Band came the closest to being perfect. Eveything about that game was just beautifully done and the only things missing was Pro Drums, an option for Keys, and a few more Beatle songs (Hey Jude, Strawberry Fields Forever, Yesterday etc. etc.)
Had the same expectations for I am Setsuna, but from what I saw in gameplay and reviews, it was disappointing. Hopefully Sea of Stars will be a good one.
Octopath is the closest one to bringing back a RPG experience of that era, but it fell short in some key areas. The story’s cohesiveness suffered due to the freedom you get for choosing what character’s arc to progress. Also, compared with games of that time, there is too much backstory. I enjoy world building but most games nowadays have a little too much of it. The side quests are also chores and the story of the quest is hard to follow since you might not complete it hours later. I think the last, most crucial problem is the cut scenes. Chrono Trigger, Final Fantasy 6, Mario RPG, etc had such dynamic cutscenes. Octopath is very static in comparison — most “cut scenes” are just people talking.
Setsuna had a lot of cool throwbacks to Chrono Trigger, but ultimately, it was just okay.
I found myself more excited for what would be the next reference in the game, more than being excited about the game itself.
I was really disappointed in Setsuna. I was looking forward to it so much (not even in a this will be the next Chrono Trigger way, just in a this looks like an awesome retro style jrpg way) and I barely made it through it.