I miss playing MMO’s, but micro transactions ruin any sense of progression for me.

Any mmo’s out there that fit the bill?

Cosmetics are fine, as long as you can’t just turn around and sell said cosmetics in game.

  • Leveling up in Final Fantasy XIV is easy. Just play the story and you’ll reach max level by the time you finish it.

    These items are intended for players who create an alt and who wish to skip most of the stury if they already played it.

    Also reaching max level is kind of where the game begins (raids, dungeons, gearing up, etc).

    Also 500,000 Gil is pocket change…

    • Would disagree it’s where the game begins, given how story-directed it is. FFXIV is, to me, a single-player JRPG in the shell of MMO combat with a huge amount of multiplayer content. (Especially with the fulfilment of duty support allowing you to do MSQ dungeons with bots.)

      • Yeah, that’s correct. I didn’t really explain well my thoughts on this.

        What I meant is the part of the games where money, gearing up, trying to be better than other players if you compete for world first clears, etc, all of this begins only when you reach max level. And yet for that you cannot really “pay to win”, the only way is grinding for the best gear.