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along_the_road ( along_the_road@beehaw.org )  to Gaming · 3 months ago

The incredible shrinking Xbox: Five studios, 3,200 employees let go

arstechnica.com

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The incredible shrinking Xbox: Five studios, 3,200 employees let go

arstechnica.com

along_the_road ( along_the_road@beehaw.org )  to Gaming · 3 months ago
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Move affects ~20% of the gaming division, which will refocus on its biggest franchises.
  • DdCno1 ( DdCno1@beehaw.org ) 
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    3 months ago

    There are multiple reports stating that id software has been hit the hardest, with almost all of their programmers (and many artists) having been laid off.

    https://www.pushsquare.com/news/2026/07/legendary-dev-id-software-allegedly-hit-extremely-hard-by-xbox-layoffs

    It looks like Xbox management doesn’t see the point in id having their own engine anymore, which certainly is a decision.

    I’m not sure what to think of future id games being based on Unreal (like Halo and everything else), which is the logical conclusion to this. So much of the studio’s identity is tied to their proprietary engines, which have always been industry-leading.

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