Still like the game, even if it did not live up to expectations.

  • i loved the environmental storytelling in the game. I think that’s Bethesda’s best development quality. Being able to walk to pretty much any building and find at minimum a skeleton with some props and at most a whole-ass computer log with its own little narrative was just so much fun.

    • For all the quirks, the engine does a really good job at environmental story stuff.
      Killed a raider last week that got stuck bent over on a fence?
      Yup, still there.
      Send a dude on a supply run to another settlement? Hell yea, they’re actually walking all the way there.
      I’d give people with specific jobs a uniform, kind of.
      Meanwhile, most games despawn dead enemies while you’re still actively looking at them.

      It’s not the best Fallout but it’s a good sandbox.