Game Information

Game Title: Pikmin 4

Platforms:

  • Nintendo Switch (Jul 21, 2023)

Trailers:

Developer: Nintendo

Review Aggregator:

OpenCritic - 88 average - 100% recommended - 40 reviews

Critic Reviews

Atomix - Alberto Desfassiaux - Spanish - 96 / 100


CGMagazine - Steven Green - 8.5 / 10


Checkpoint Gaming - Elliot Attard - 7.5 / 10


ComicBook.com - Logan Moore - 4 / 5


Console Creatures - Bobby Pashalidis - Recommended


Daily Mirror - Scott McCrae - 5 / 5


Daily Star - Tom Hutchison - 5 / 5


Destructoid - Chris Carter - 9.5 / 10


Digital Trends - Giovanni Colantonio - 4 / 5


Digitally Downloaded - Matt Sainsbury - 4 / 5


Enternity.gr - Nikitas Kavouklis - Greek - 8.5 / 10


Eurogamer - Tom Phillips - 5 / 5


GAMES.CH - Benjamin Braun - German - 89%


Game Informer - Kyle Hilliard - 9 / 10


GamePro - Dennis Michel - German - 83 / 100


GameSpot - Steve Watts - 7 / 10


Gameblog - French - 9 / 10


GamesHub - Edmond Tran - 4 / 5


GamesRadar+ - Sam Loveridge - 4.5 / 5


Geeks & Com - Anthony Gravel - French - 9 / 10


Glitched Africa - Marco Cocomello - 9 / 10


God is a Geek - Adam Cook - 9.5 / 10


IGN - Jada Griffin - 9 / 10


IGN Spain - David Oña - Spanish - 9 / 10


LevelUp - Pedro Pérez Cesari - Spanish - 8.5 / 10


Metro GameCentral - GameCentral - 8 / 10


Nintendo Life - PJ O’Reilly - 9 / 10


PCMag - Jordan Minor - 4.5 / 5


Polygon - Emily Price - Unscored


Post Arcade (National Post) - Chad Sapieha - 8 / 10


Press Start - James Mitchell - 8.5 / 10


SECTOR.sk - Michal Korec - Slovak - 9 / 10


Siliconera - Jenni Lada - 10 / 10


Spaziogames - Gianluca Arena - Italian - 9 / 10


Stevivor - Matt Gosper - 9 / 10


TrustedReviews - Gemma Ryles - 4.5 / 5


VGC - Andy Robinson - 4 / 5


Wccftech - Nathan Birch - 9 / 10


We Got This Covered - Shaan Joshi - 4.5 / 5


WellPlayed - Mark Isaacson - 9 / 10


  • I’m so jaded by Nintendo at this point that I don’t think I’ll even play 4 (I haven’t even picked up Tears of the Kingdom), but if there was any hope of me picking it up, it was gone when I saw dungeons. The constraint of how much you could do in a single day was a large part of what made Pikmin fun for me, since you had to plan carefully. That need was dampened but still present in 3, and in Pikmin 2, it was basically replaced with these dungeons instead.

    • That’s fair. From the demo, I can’t tell how long some of these dungeons will be towards say the end of the game, but the ones I saw so far were much shorter. I think it’s a nice balance in that way. I think Pikmin 2 had dungeons that were what, up to 100 floors deep or something? THAT was a little overkill.

      As for TotK, I will say that I got burnt out on BotW before even getting halfway, but this one made BotW feel like an unfinished Beta or something. Much more fun, much more to do. I actually beat it haha