Game Information

Game Title: Pikmin 4

Platforms:

  • Nintendo Switch (Jul 21, 2023)

Trailers:

Developer: Nintendo

Review Aggregator:

OpenCritic - 88 average - 100% recommended - 40 reviews

Critic Reviews

Atomix - Alberto Desfassiaux - Spanish - 96 / 100


CGMagazine - Steven Green - 8.5 / 10


Checkpoint Gaming - Elliot Attard - 7.5 / 10


ComicBook.com - Logan Moore - 4 / 5


Console Creatures - Bobby Pashalidis - Recommended


Daily Mirror - Scott McCrae - 5 / 5


Daily Star - Tom Hutchison - 5 / 5


Destructoid - Chris Carter - 9.5 / 10


Digital Trends - Giovanni Colantonio - 4 / 5


Digitally Downloaded - Matt Sainsbury - 4 / 5


Enternity.gr - Nikitas Kavouklis - Greek - 8.5 / 10


Eurogamer - Tom Phillips - 5 / 5


GAMES.CH - Benjamin Braun - German - 89%


Game Informer - Kyle Hilliard - 9 / 10


GamePro - Dennis Michel - German - 83 / 100


GameSpot - Steve Watts - 7 / 10


Gameblog - French - 9 / 10


GamesHub - Edmond Tran - 4 / 5


GamesRadar+ - Sam Loveridge - 4.5 / 5


Geeks & Com - Anthony Gravel - French - 9 / 10


Glitched Africa - Marco Cocomello - 9 / 10


God is a Geek - Adam Cook - 9.5 / 10


IGN - Jada Griffin - 9 / 10


IGN Spain - David Oña - Spanish - 9 / 10


LevelUp - Pedro Pérez Cesari - Spanish - 8.5 / 10


Metro GameCentral - GameCentral - 8 / 10


Nintendo Life - PJ O’Reilly - 9 / 10


PCMag - Jordan Minor - 4.5 / 5


Polygon - Emily Price - Unscored


Post Arcade (National Post) - Chad Sapieha - 8 / 10


Press Start - James Mitchell - 8.5 / 10


SECTOR.sk - Michal Korec - Slovak - 9 / 10


Siliconera - Jenni Lada - 10 / 10


Spaziogames - Gianluca Arena - Italian - 9 / 10


Stevivor - Matt Gosper - 9 / 10


TrustedReviews - Gemma Ryles - 4.5 / 5


VGC - Andy Robinson - 4 / 5


Wccftech - Nathan Birch - 9 / 10


We Got This Covered - Shaan Joshi - 4.5 / 5


WellPlayed - Mark Isaacson - 9 / 10


  • I respect your opinion and appreciate that you have shared it here with us today.

    That being said oof, what’s not to love about Pikmin 2 dungeons. Turn off the clock and unplug the setting from reality a bit, sit down in front of a long line of floors full of enemies and treasures, big juicy boss fight at the end.

    That is Pikmin to me.

    • Pikmin to me is planning how to get as many things as I can in the course of one in-game day, including growing more Pikmin. Instead the dungeons got rid of the time limits and the ability to shore up your forces after losses. Having to march further and further into repetitive floors of enemies full of insta-kills was not my idea of a good time.