And what specifically makes it special, appealing, or interesting to you?

  • Holy crap, The Journeyman Project. I haven’t thought about that name in probably 30 years, but I think we had a demo of it or something on our family computer when I was a kid. I was too young to understand what to do or what was going on, but I played the beginning of that game or demo like 100 times. Think I’ll go to youtube and relive some memories.

    • yeah, many people got the demo bundled with another game, but never got the actual game because the game ran so very terribly (even the ‘Turbo’ version), that you needed a computer from the future (literally) to run it well. It came out in '93 or '94, but it wasn’t until '99 o so that I could build a computer capable of running it without constant lags and crashes.

      by the time I got through it, I found out that, while the game art was stunning and the premise was cool, the actual game itself wasn’t very engaging. The devs had spent so much time just making it look cool and making the awesome music for the game, they didn’t really focus much on making it a good game. it was only “okay”.

      if you can, it’s worth playing now, just to scratch that nostalgic itch. it’s not a bad game, but it never lived up to the hype it built for itself.