Final Fantasy 14 heading to Xboxwww.eurogamer.netexternal-link Chloyster [she/her] ( @chloyster@beehaw.org ) M Gaming • 1 year ago message-square7arrow-up140
arrow-up140external-linkFinal Fantasy 14 heading to Xboxwww.eurogamer.net Chloyster [she/her] ( @chloyster@beehaw.org ) M Gaming • 1 year ago message-square7
minus-square liminis ( @liminis@beehaw.org ) linkfedilink1•1 year agoBeyond a certain point, you have to take a risk and say screw balance; otherwise you just make everything the same, and render jobs little more than cosmetic differences.
Beyond a certain point, you have to take a risk and say screw balance; otherwise you just make everything the same, and render jobs little more than cosmetic differences.