Whatcha all playing!

I’ve been going hard in Pikmin 4. Also been playing shattered pixel dungeon and recently ascended for the first time which was super fun.

  • The House of Da Vinci. I got it in the Steam summer sale and needed something like The Room games. I had no idea it was so much like The Room games. I’m glad I bought it with a huge discount. It’s not worth the full price, which is the only difference I see between The House of Da Vinci and The Room. The Room is definitely worth full price on Steam and a huge value if you get it on sale. Anyway, I’m happy. I get more of The Room, but it’s in The House of Da Vinci. Great puzzle game to play clicking on stuff with your mouse and feeling relaxed.

      • The “less polished” feel, I think, comes from the way sometimes the double-click doesn’t focus right depending on the angle you’re looking at objects from and also the way sliding objects don’t slide the way they’re supposed to. The sliding objects get wicked fiddly, sometimes. The camera isn’t as good as in The Room, either. The Room had all of these aspects perfectly polished, it was just easy and intuitive to interact with. The House of Da Vinci, lacking this perfection, pales in comparison. The regular price now is 19.99. It used to be twice that. I got it for 7.99. Having payed 7.99, I’m OK with the major wonky. If I had payed 19.99, I would be very unhappy. If I had payed 39.99 I would be very seriously pissed off. I have to say, though, too, that I like the addition to the looking glass, where it lets you see things in the past. I really think it adds a little more depth to the puzzle solving. Plus, you get a Renaissance bionic arm thingy. Kinda cool. This game is keeping happy. In a place where I need more of The Room and I finished all of The Room. 8 bucks well spent and I’m happy.

        • Nice! Yeah I didn’t even consider the PC price. I played all these games on my phone and I think I got house of davinci for like 99c on sale, so I think that wasn’t a bad price at all haha. I would not be super happy about paying full price yikes.

          • I can’t imagine playing this game on a phone. I guess 99 cents isn’t so bad. Do you still have eyes after playing this game on a phone? LOL. I wonder if the phone version and the PC version are different. Like, on a 17" screen, I’ve had to adjust brightness to see things and then re-adjust brightness to see other things. LMAO. I could play this on a tablet, though. Totally could see things on there. With brightness adjustments available on the fly. I can totally imagine The Room being accessible perfectly on any device. That’s the “polished” you couldn’t quite put your finger on. The Room was carefully created for all devices. The House of Da Vinci is a blue light special.

              • Referring back to The Room, I had choices. I could play it on my iPhone, my iPad, or on my gaming laptop with Steam. I went with my gaming laptop on Steam. Again, I bought all of those in a sale. I was bummed because I was like, “I could have lolled around on the couch with my iPad and played this no prob instead of being weighed down with my heavy gaming laptop on my lap. Even the last installment, with the complicated creepy doll house shit and all the travel through the house and all.” The first The Room I saw as totally potentially cool on my phone, and maybe even The Room 2. After that, I don’t know. Maybe. The House of Da Vinci, as I am playing it on my computer, it really needs the screen real estate because of the camera and the wonky nonesense. I can tell that the developers originally made it for a computer because of the way you have to manipulate things. The Room is a format I can imagine on a touchscreen. The House of Da Vinci is not something I can imagine on a touchscreen. But you are living proof you can do this, on a phone. So there is something else to say about this game. It’s great on a phone. 99 cents is nice. It’s less than 7.99.

                  • I have not, because I don’t have a VR headset, either. VR technology is something really interesting, though, isn’t it? Right now, what I’m seeing, is a lot of few people owning VR headsets whining about how they wish old games could be VR-enabled and adjusted to be made VR. My best guess is that some console maker will make VR an integrated part of its technology (probably Nintendo) and everybody will get their VR on until they’re exhausted (like with the Wii) and then, after that, we’ll have VR that is affordable to the masses (not like what happened to the Wii, which my great-nephew used to call the “wee-wee” when he was 4).