I think oldschool games that were pre-minimap wonderful that way. The maps were often better designed to be distinct and navigable without a map, and by the end of the game you really learn the map in a way you don’t in a lot of modern RPG’s.
Gothic 2 and Risen are some I really remember fondly for this.
I think oldschool games that were pre-minimap wonderful that way. The maps were often better designed to be distinct and navigable without a map, and by the end of the game you really learn the map in a way you don’t in a lot of modern RPG’s.
Gothic 2 and Risen are some I really remember fondly for this.