This is the world I’ve been building for ttrpgs, fun, and eventually some stories for the past few months. Despite the constant procrastination it’s been a ton of fun. The is steampunkeque that is largely controlled by a trading group and culture called the Moche.

I’d love some questions and criticisms to help me flesh Drio out.

  • Hey! I really like the overall shape of your world! And I’m pretty fond of the location names you picked. Is there any inspiration behind them from our world or literature maybe?

    Also, since you’ve mentioned the Moche being a trading group I suppose there’s a lot of of traveling involved. Are there any popular and/or safe ways to travel by land and sea?

    • Heya, thanks for the response.

      As for the names I have a whole (overly complicated system). Basically each language in my world is a mix between multiple real world dead languages. I use chatgpt or open assistant (ik that using ai in worldbuilding is controversial but all the names are still mine) to generate words in the dead languages then smash them together. Sometimes i’ll have a word or phrase that I have it translate and then combine and shrink until it’s one word. To me, this is easier than conlanging but still original and fun.

      The Moche own, operate and control most land and sea routes of trading. They have the best build ships and their caravans can stretch for miles.