• I completely agree with this article. If watching movies in VR was going to be a popular thing, then it would have happened already. It’s been possible for a long time. The reason people don’t do it is because it’s far more convenient to just use a TV. It’s not a matter of visual fidelity, it’s a matter of comfort. (Also it’s a matter of people’s preference to be present in the real world, not isolated in a virtual world.)

    • Yeah, the only real benifit is being able to watch 3D movies, which does look really cool in VR, but then you can’t watch it with other people (unless they have a headset as well) and it takes a while to set up and put on the headset.

    • i think bigscreen vr has a chance for pcvr users.

      i have an index and my only real issue is the resolution and sweet spot isn’t good enough for desktop usage or movies. a smaller sharper set that can sit on my desktop in arms reach is much more attractive

      • So you’ve tried using AR for productivity? How long do you feel comfortable doing it? Using AR as a PC monitor replacement seems like a promising use for the tech, but I can’t imagine wearing a headset for an entire eight hour work day.

        • I did this with an original HTC Vive back in the day. Developed a full VR game in Unity on my PC, which I called “Nearly Headless Nick” because it didn’t have a monitor attached. The only real problem was the pixel density. I got used to the weight of the headset after a while, especially when reclined (the chair takes a lot of the weight off).

        • I haven’t before. the index isn’t great for AR. I’ve tried using virtual desktop on index.

          the resolution is the biggest thing holding it back. next would be heat and weight.

          I’m hoping that smaller headsets like above are good enough to to work as a monitor replacement.