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rgb3x3 ( rgb3x3@beehaw.org )  to GamingEnglish · 3 years ago

Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck

www.ign.com

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Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck

www.ign.com

rgb3x3 ( rgb3x3@beehaw.org )  to GamingEnglish · 3 years ago
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Disney Unveils the HoloTile Floor, Inching Us Closer to a Real-Life Holodeck - IGN
www.ign.com
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Alongside announcing that Lanny Smoot will be the first Disney employee besides Walt to be inducted into the National Inventors Hall of Fame, Disney also shared one of his newest projects called the HoloTile floor, which just may be a game changer for VR and could bring us ever closer to experiencing the Holodeck from Star Trek.

This technology looks legitimately impressive.

Here’s a video of it working: https://www.youtube.com/watch?v=m3Sh6mu4zbs&t=1

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  • rwhitisissle ( rwhitisissle@beehaw.org ) 
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    3 years ago

    This thing is so technically complex and has so many moving parts that I can only imagine it breaking literally constantly and costing a fortune to repair whenever it does.

    • blackluster117 ( blackluster117@possumpat.io ) 
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      3 years ago

      So, a Disneyland ride?

      • rwhitisissle ( rwhitisissle@beehaw.org ) 
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        3 years ago

        I can only assume the reason you’d work for Disney as either an engineer or technician is if you have a kink involving being in a constant and inescapable state of overworked frustration.

    • jarfil ( jarfil@beehaw.org ) 
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      Depending on how exactly is it made, it could have fewer moving parts than it looks like. The tilt seems to be controlled on a whole module at a time level, and I’m guessing all the tops of a module might be rotating in the same direction. That would still leave a lot of linkages and bushings or bearings, but make it easily serviceable by just replacing them. The modular design seems to indicate you could pick a whole hexagon tile, replace it with a working one, and service the damaged one in the background.

  • Aniki 🌱🌿 ( aniki@lemm.ee ) Banned
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    2 years ago

    Removed by mod

    • cosmic_skillet ( cosmic_skillet@lemmy.ml ) 
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      3 years ago

      Yeah it’s pretty neat. You can also imagine a version that goes 3D, maybe replicating uneven ground or stairs.

      • jarfil ( jarfil@beehaw.org ) 
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        3 years ago

        Going 3D would require variable size tops, variable heights, more tilt, and more granular control. Doesn’t seem like this design would allow any of those. It’s still cool, but is no solid light yet 😉

        • cosmic_skillet ( cosmic_skillet@lemmy.ml ) 
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          3 years ago

          Good job imagining a version that could go 3D

  • katy ✨ ( cupcakezealot@lemmy.blahaj.zone ) 
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    3 years ago

    just make housing and food less expensive its all we ask

    • I_am_10_squirrels ( I_am_10_squirrels@beehaw.org ) 
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      3 years ago

      But this way, you can have virtual housing and food!

  • thebuoyancyofcitrus ( thebuoyancyofcitrus@beehaw.org ) 
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    3 years ago

    This problem had already been solved https://i.makeagif.com/media/3-03-2015/at5UtW.gif

    • Jaytreeman ( Jaytreeman@kbin.social ) 
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      3 years ago

      And Jesus wept!

    • perishthethought ( perishthethought@lemm.ee ) 
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      3 years ago

      So, that was a passive tech, keeping you in a place, and this actively works to steer you to where you need to be. This seems better in the long run for that purpose even though it’s much more complicated.

      • thebuoyancyofcitrus ( thebuoyancyofcitrus@beehaw.org ) 
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        3 years ago

        Oh, I agree. I’m duly impressed. It’s just that I immediately thought back to that scene from community. I’m not good about remembering to call out my sarcasm.

      • KyuubiNoKitsune ( KyuubiNoKitsune@lemmy.blahaj.zone ) 
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        3 years ago

        Unfortunately inertia presents a problem it’s the same with omnidirectional treadmills. https://youtu.be/fvu5FxKuqdQ

        • ExLisper ( ExLisper@linux.community ) 
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          3 years ago

          I was fully expecting to see this https://www.youtube.com/watch?v=4JkIs37a2JE

  • leaf ( leaf@feddit.nl ) 
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    3 years ago

    I’ve seen another video where the guy stops moving on it and you can immediately see the problem this and any other tech like this has: momentum. It just can’t stop/start fast enough.

    • rgb3x3 ( rgb3x3@beehaw.org ) OP
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      3 years ago

      It’s only a first version. I’m sure with time, it’ll get even better.

  • Troy ( troyunrau@lemmy.ca ) 
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    3 years ago

    I’m looking forward to this. Combine it with eye-tracking 3D and you’ve got everything except the tactile response for a holodeck. Like this: https://youtu.be/Jd3-eiid-Uw

  • CanadianCorhen ( CanadianCorhen@lemmy.ca ) 
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    3 years ago

    really a cool tech, cant imagine how it would work. Could definitely make walking in VR a lot less cumbersome.

  • LanternEverywhere ( LanternEverywhere@kbin.social ) 
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    3 years ago

    Woah cool!

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆 ( Kolanaki@yiffit.net ) 
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    3 years ago

    Whoa what the fuck? How does it even work? It looked like you can control the direction the floor itself is moving the things on it (the way they are “force pushing” the box or when the old guy is in the chair) but it also looked like it wasn’t even moving, or uses power.

    This shit looks like magic.

    • jarfil ( jarfil@beehaw.org ) 
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      3 years ago

      Seems to be a lot of cylindrical pillars with pressure sensors and motors, that can be tilted by a slight degree in both X-Y axes, or they have a fixed tilt and just the tilt direction is rotated in Z (seems like the pillars of a whole module get adjusted all at once), making only some borders be in contact with an object. A program can track the position of an object, then calculate how to tilt and rotate the pillars so the borders in contact with the object will push it in the desired direction.

      It reminds me somewhat of an omniwheel control system, but applied to the floor instead of the wheels.

  • Draedron ( Draedron@lemmy.dbzer0.com ) 
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    3 years ago

    It will make VR even more fun so I am looking forward to it

  • Kit ( Kit@lemmy.blahaj.zone ) 
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    3 years ago

    Is it just me or does it seem 3d printed? How cool would it be to just 3d print a playspace like this

    • jarfil ( jarfil@beehaw.org ) 
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      3 years ago

      The spinning tops might be 3D printed, but there are some motors and pressure sensors involved, plus some electronics, and you probably want a steel plate underneath holding it all together. Tolerances would also be quite tight.

  • Fizz ( Fizz@lemmy.nz ) Banned
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    That’s so cool how is he so causal about all of that. It looks like one day it will be able to handle running jumping and all kinds of movement. Vr is going to be better than real life.

    • Toribor ( Toribor@corndog.social ) 
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      3 years ago

      Real life sucks so that’s a low bar for VR to surpass.

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