PugJesus ( PugJesus@kbin.social ) to RPGMemes @ttrpg.network · 3 years agoThe DM is just a jolly fellowmedia.kbin.socialimagemessage-square6linkfedilinkarrow-up1290
arrow-up1290imageThe DM is just a jolly fellowmedia.kbin.socialPugJesus ( PugJesus@kbin.social ) to RPGMemes @ttrpg.network · 3 years agomessage-square6linkfedilink
minus-squareHonytawk ( Honytawk@lemmy.zip ) linkfedilinkarrow-up31·3 years agoIf a player metagamed like that at my table, I’d punish them by not having any monster appear until everyone is back in bed. And have the character on watch be surprised.
minus-squareMalgas ( Malgas@beehaw.org ) linkfedilinkEnglisharrow-up16·3 years agoHonestly, perception checks should be rolled behind the screen. Or anything where the character wouldn’t immediately know the outcome. Sure, players shouldn’t act on things their character doesn’t know, but why give them the temptation?
minus-squareBlack616Angel ( Black616Angel@feddit.de ) linkfedilinkarrow-up4·3 years agoVor DM offen rolled which shift would get an encounter. Then sometimes the only low roll is the one not having anything, which also prompts giggling.
If a player metagamed like that at my table, I’d punish them by not having any monster appear until everyone is back in bed. And have the character on watch be surprised.
Honestly, perception checks should be rolled behind the screen. Or anything where the character wouldn’t immediately know the outcome.
Sure, players shouldn’t act on things their character doesn’t know, but why give them the temptation?
Vor DM offen rolled which shift would get an encounter. Then sometimes the only low roll is the one not having anything, which also prompts giggling.