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sabreW4K3 ( sabreW4K3@lazysoci.al )  to Technology · 2 years ago

Sony Teases Futuristic Phones and PlayStation Controllers for the Coming Years - Yanko Design

www.yankodesign.com

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Sony Teases Futuristic Phones and PlayStation Controllers for the Coming Years - Yanko Design

www.yankodesign.com

sabreW4K3 ( sabreW4K3@lazysoci.al )  to Technology · 2 years ago
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https://www.youtube.com/watch?v=mq7Jg_1hGTo&pp=ygUic29ueSBjcmVhdGl2ZSBlbnRlcnRhaW5tZW50IHZpc2lvbg%3D%3D "Ten years from now, we will be living in a more multi-layered world where physical and virtual realities overlap without boundaries," says the entertainment and hardware company. With the number of pies they've got their fingers in (you remember they even announced a car a few years ago?), it makes sense for Sony to
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  • gregorum ( gregorum@lemm.ee ) 
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    2 years ago

    pretty, but mid-air projection holography is still just smoke & mirrors (literally).

    • Ashtefere ( Ashtefere@aussie.zone ) 
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      2 years ago

      There is tactile plasma holograms like right now. Dropped only a week or two ago.

      • jarfil ( jarfil@beehaw.org ) 
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        2 years ago

        Link?

        The basic physics is, there is no known way to project a hologram pixel (as in, a point that looks different from different angles) in mid air without some solid substrate.

        Closest approach so far has been projecting voxels on smoke or water mist, that look the same from all angles.

        Both of these approaches have been integrated with touch response, yet they still fail the fundamental part of “free standing hologram”.

        It gets even more pathetic when someone calls “hologram” a 3D model projected onto a 2D display (cough EuroVision 2024 cough).

  • Zozano ( Zozano@aussie.zone ) 
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    2 years ago

    fan-art-sony-ps3-prototype-controller-vector-illustration-v0-6237rqxlwru91

    Sony Teases Futuristic Phones and PlayStation Controllers

    Sony can tease my asshole.

    • jarfil ( jarfil@beehaw.org ) 
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      2 years ago

      With a strong enough rumble feature, that looks plausible…

    • sabreW4K3 ( sabreW4K3@lazysoci.al ) OP
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      2 years ago

      That looks like something Sega would’ve come out with

    • sleepybisexual ( sleepybisexual@beehaw.org ) 
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      2 years ago

      That controller looks like a bad prototype for the ps1 analog controller

      • Zozano ( Zozano@aussie.zone ) 
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        2 years ago

        Its literally a bad prototype for the ps3 lol

        • sleepybisexual ( sleepybisexual@beehaw.org ) 
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          2 years ago

          Bruh

  • RachelRodent ( WeLoveCastingSpellz@lemmy.dbzer0.com ) 
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    2 years ago

    this looks like a bunch of sony cock gobbling and bullshit to excite investors/shareholders

    • mayooooo ( MayonnaiseArch@beehaw.org ) 
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      2 years ago

      Around 90% of things you see on yankodesign fits that description

      • sabreW4K3 ( sabreW4K3@lazysoci.al ) OP
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        2 years ago

        Facts. Though to be fair, it’s a design blog, rather than a product blog.

    • Scrubbles ( scrubbles@poptalk.scrubbles.tech ) 
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      2 years ago

      Ding ding we have a winner!

  • Ilandar ( Ilandar@aussie.zone ) 
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    2 years ago

    deleted by creator

    • sabreW4K3 ( sabreW4K3@lazysoci.al ) OP
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      2 years ago

      All jokes aside, weren’t they the first to do the widescreen phones? Plus their camera sensors are in a lot of phones.

      • Ilandar ( Ilandar@aussie.zone ) 
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        deleted by creator

        • sabreW4K3 ( sabreW4K3@lazysoci.al ) OP
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          2 years ago

          I honestly think that Sony should lean into the audio phone category, but early there’s not enough money in it.

  • knokelmaat ( knokelmaat@beehaw.org ) 
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    2 years ago

    I can’t really pinpoint why, but I barfed a little after seeing that video.

    • sabreW4K3 ( sabreW4K3@lazysoci.al ) OP
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      2 years ago

      You could feel sense the marketing team giving themselves high fives as they thought about how happy their boss was with it.

  • jarfil ( jarfil@beehaw.org ) 
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    2 years ago

    That video can be divided into two parts:

    • AR glasses: hopefully… but based on previous experiences, fat chance they’ll get that high-res, compact, and slim in the next 10 years. Still wish them luck at trying.
    • Projected holograms, VR interaction, etc: …sure, once you get those AR glasses figured out. IRL, it’s not gonna happen.

    Controllers for AR, rendered in AR… that’s anyone’s guess. Lot of creative space in there.

  • Drusas ( Drusas@kbin.run ) 
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    2 years ago

    That’s a rather stiff and uncomfortable-looking hand position holding that controller.

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