ElCanut ( ElCanut@jlai.lu ) to Technology · 2 years agoFinally a useful feature (no)jlai.luimagemessage-square53linkfedilinkarrow-up1312
arrow-up1312imageFinally a useful feature (no)jlai.luElCanut ( ElCanut@jlai.lu ) to Technology · 2 years agomessage-square53linkfedilink
minus-squareblindsight ( blindsight@beehaw.org ) linkfedilinkarrow-up6·2 years agoIndeed. As a silly example, I had a Pacman clone game that ran based on CPU cycle speed. I needed to turn the in-game speed setting way down and toggle turbo off to make it slow enough to be playable.
Indeed. As a silly example, I had a Pacman clone game that ran based on CPU cycle speed. I needed to turn the in-game speed setting way down and toggle turbo off to make it slow enough to be playable.