Whatcha all playing!

Gonna be honest, it’s just more shadow of the erdtree for me. Been playing the shit out of it.

Bonus question: any game you got during the steam summer sale you want to shout out?

        •  Corr   ( @Corr@lemm.ee ) 
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          24 months ago

          Sorry for the late reply. I think I watched a video with these. I think playing with sergey hax would overall detract from doing a second play through but the extra dialogues/expressions are spectacular.

          I’m currently playing through iconoclasts which was recommended as having some similarities to crosscode and I see them. Been having a good time so far with it.
          That said, it’s very difficult to compare with Lea

          • The cheaty gameplay isn’t that bad, as long as it’s not the first playthrough. It’s definitely way too easy to give you a sense of accomplishment against all odds, but it also allows you to skip all the grind and the sidequests that you should’ve already done (as those, AFAIK, have no Lea-dependent dialogue).


            I didn’t know Iconoclasts was usually compared to CrossCode!
            I can’t really see any similarities. It’s a great game, definitely on the level of CC if a bit less git gud in nature, but the only similarity I can think of is both games using pixel art.

            •  Corr   ( @Corr@lemm.ee ) 
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              24 months ago

              I suppose not needing to grind for better gear would be nice. I think I want my next play through to be a repeat of the first and the grinding was part of the 💫 experience 💫
              But I can’t relive that experience so maybe sergey hax is the way to go.

              As to iconoclasts, Nothing gameplay wise is similar but the characters/dialogue seem reminiscent of what crosscode brings to the table, which to me was a big part of my enjoyment.

  • I have only four more objectives to finish the season journey in Diablo 4: Season 4. Right now I’m balancing between running through nightmare dungeons to level up my glyphs and taking on Helltides.

    I finished the main story line for Mad Max and only have to clean up the rest of the map. But I won’t do that now, will probably just pop in every few days to do stuff.

    Still Wakes The Deep came out recently, and I didn’t know much about it other than it takes place on an ocean oil rig near Scotland and is Lovecraftian in nature. I was really looking forward to it, because usually Lovecraftian games center around a detective MC, so this taking place on an oil rig seemed like a refreshing concept, but I ended up extremely disappointed. It started off like Amnesia meets The Thing meets Alien Isolation, but unlike Amnesia, there’s not any puzzles. And unlike Alien Isolation, there’s not any combat or action. Just go here, pull lever, sneak there, have a little chase, flail through awful QTEs (and jesus, there were a lot of them). It made for a very boring ride with bland and shallow story where nothing is explained. The accents were fun though.

    I picked up Subnautica again. I’m determined to actually finish it this time. I think my issue in my previous attempts was spending too much time working on building a massive base, so my plan is to just build necessities this round. I think it’s working so far? Right now all I have is a moonpool with some storage, a fabricator, and a med station. I’m not sure how long to “story” is, but I feel like I’m making good progress.

  • Frostpunk - seems fun. Played a few hours.

    Armored core 6 - um I died like 4 times in the tutorial. I was shamed and put it down.

    But ya - it’s been Elden ring pretty much 90% of the time.

  • Still Pokemon Red. I’m beginning to regret my choices. The choice to include Blue-exclusives, and trade evolutions, because PKHex makes it so easy to do. The choice to try to keep a selection of various typings caught up in level, so I’d have some decent coverage versus brute forcing.

    Having the trio of starters. I think I’ve grown to hate Bulbasaur, at this point. Every time I go to drop him into my party, all I can remember is “Not very effective”, over and over again. Well into the 20s, still taking 2-3 Vine Whips to take out a level 6 Kakuna.

  • Just finished last boss of erdtree. That one needs some serious tuning- some of the moves are far too powerful and annoying. Unsure if I want to roll another character since it’s been so long since I played through the game. Spent some amount of hours in coop helping others after beating it since I don’t really have another game on deck right now. Missed out on a fair deal of DLC quests and storylines because I didn’t read everything before my first run through, I could reboot a save pre-DLC and respec into something completely different and then play through it instead of a fresh character I guess.

    • Have yet to get to the final boss… But yesterday I did Commander Gaius. That was the first time in the dlc I had no fun. That guy has some of the worst hitboxes I’ve ever seen and beating him was an absolute chore. I was on the “DLC isn’t too hard” train, and still kinda am… But he was the first time I was like, “ok I see what some people are saying”

      • Yea annoying hitboxes and a lot of move past you attacks where you gotta go chase after him or he does the stupid charge which doesn’t stop right after it hits you and can hit you twice if you’re near a wall or hit you after the roll i-frames expire. Overall fairly easy moves to learn the dodge patterns, although the gravity stuff can be extra annoying.

  • I’ve been working my way through the Baldur’s Gate series after putting about ninety hours in BG3. BG1 was fun even if the story was a bit predictable and generic, although it did feel like playing through a DnD campaign. Really enjoyed Shadows of Amn, but Throne of Bhaal just turned into a slog at the end. I think the most interesting part of playing through the trilogy was watching Bioware’s style develop over the course of the three games. As someone who was introduced to Bioware through Knights of the Old Republic and Jade Empire I’ve always thought Bioware’s character writing stood out, especially in the old days, so it was a bit jarring to play through BG1 where the companions feel more like hirelings you pick up for their class rather than full-fledged characters. BG2 felt more like a classic Bioware game with banter, romance, and companion quests, although the Real Time advancement system kept glitching out on me. I was hoping to move on to Planescape: Torment after TOB, but I’m feeling burnt out on Infinity Engine games. So right now I’m trying to find something in the Summer Sale to serve as a palate cleanser.

  • 7 Days To Die. It may have taken them 10 years, but the game is pretty solid now. This release has a huge number of quality of life changes, fixes and is extremely performant compared to many previous alphas. Great fun with friends.

  • Persona 3 Reload - I’m not sure whether I like it or not just yet tbh. I’m about 20 hours in (or 2 months of “in-game time”) and the plot is very slow to unravel.
    I don’t like turn-based RPGs usually, so combat is a bit of a chore and the exploration of Tartarus is very samey. Social sim aspects have been fine, but I guess I expected a bit more interactivity? I’m not sure. Its been nice to learn more about side characters, albeit ones not present in the “core” team.
    The only somewhat similar game I’ve played before is Fire Emblem: Three Houses and I absolutely loved it, but I was much more interested in the gameplay (T-RPGs are 100% up my alley) and social sim was okay as well.
    I think my primary issue with P3R is the setting - which I didn’t think would matter so much - I really don’t relate to high school life / issues anymore and it’s making it hard for me to get into the game…
    The OST is absolutely S-tier though (and it has made exploring Tartarus much more bearable!)

    • Single player (desktop): After finishing Red Faction Guerrilla, and trying Red Faction Armageddon but not really liking it, I settled on Just Cause 2 (again). Still as much fun as in 2013, when I last played it.
    • Single player (Deck): more Deep Rock Galactic:Survivor.
    • Co-op (desktop): Deep Rock Galactic, if my co-op buddies don’t bail, that is.