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ByteOnBikes ( ByteOnBikes@slrpnk.net )  to Gaming · 2 years ago

Thank you Skövde

slrpnk.net

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Thank you Skövde

slrpnk.net

ByteOnBikes ( ByteOnBikes@slrpnk.net )  to Gaming · 2 years ago
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  • ByteOnBikes ( ByteOnBikes@slrpnk.net ) OP
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    2 years ago

    I didn’t really get the point of Goat Simulator. But the other games easily hooked me for 50 to 100+ hours. And they are all excellent coop games.

    • MentalEdge ( MentalEdge@sopuli.xyz ) 
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      2 years ago

      It wasn’t for me, either, but I’m fairly certain the point of Goat Simulator is that there isn’t one.

    • lime! ( lime@feddit.nu ) 
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      2 years ago

      the point of goat simulator was that it was a three-week goof project the Sanctum devs had fun with to celebrate good sales before they got to work on the sequel.

      then it funded the development of Satisfactory.

    • AlexanderESmith ( AlexanderESmith@social.alexanderesmith.com ) 
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      2 years ago

      Goat Simulator is basically a scavenger hunt with wacky physics. I usually don’t like checklist games, but if you play this one like that, it’s actually pretty fun.

      • Gamma ( GammaGames@beehaw.org ) 
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        2 years ago

        It’s also pretty fun to just wander around and see stuff, at least for a few hours. Especially in split screen!

    • Kissaki ( Kissaki@beehaw.org ) 
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      2 years ago

      I loved Goat Simulator for its absurdity and silliness. It had a lot of content and stuff to explore as well, embedding cultural references and humor.

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