• when has long-term growth and stability ever been prioritized over short-term wins in the games industry?

    I dunno, maybe Valve’s entire approach to Linux and devices. Maybe GOG’s dedication to only selling DRM-free games. You’d think PC Gamer magazine would be well aware of these.

    • blindsight ( blindsight@beehaw.org ) 
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      2 years ago

      True, but I expect that wasn’t meant literally; it was expressed that way for rhetorical effect.

      Most of the capitalist system we’re in has incentivized short-term cashflow over long-term revenue for most stakeholders (annual bonuses, for example), and AAA gaming is almost entirely following those trends, too.

  • Tarogar ( Tarogar@feddit.org ) 
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    2 years ago

    Money. That’s why.

    People double dipping and people that buy it on pc release for full price when that is just too much to ask at that point.

    I waited years and years for RdR2 to be at a reasonable price, only bought it because I had a gift card and only needed to pay what amounted to a candy bar. Still managed to get disappointed with the start of the game. In hindsight I should have gotten a refund for it because a candy bar would have been the better choice.

  • I don’t think it’s going to do that great. The edgy losers of the early 00’s who emulated this game are in their 40’s now and if they’re still edgy, they probably have loser gooner kids too and who wants to play with that? Nobody who is sane.