- cross-posted to:
- dosgaming@retrolemmy.com
- cross-posted to:
- dosgaming@retrolemmy.com
I love that game. Played it multiple times. I should again. It’s been a while.
I’m not putting my lips on that
Nah, she’s got a wrench
Open up Todd!
Let me show you how to do that…
She took my booster fuel!
… Asphalt… And trouble
I’m still chasing
Chitlins, whiskey, and skirt…
This would also fit greatly in !adventuregames@lemm.ee
deleted by creator
I never liked the game: they broke the classical point-and-click concept with time-dependent things. Do something and then quickly do something else before something third happens. Pffft. But it was the last nice-looking(with some obvious shitty prerenders but retouched to look ok) Lukas Arts game – later we got that horrendous 3d attempt for monkey Island 4 and Grim Fandango. Sad times…
I had to play with a guide. Completely impossible to do without it
I enjoyed playing it back in the day even if it took several tries to understand what the game wanted you to do, the parts that gave me the most gripe was finding out how to jump the canyon and how to fight the Cavefish.
I was fond of adventure games just not good at them because at that age my English was not good enough, but here comes Full Throttle and Day of The Tentacle that are funny and i can play through to the end.





