coyotino [he/him] ( theangriestbird@beehaw.org ) to GamingEnglish · 1 year agoLike it or not, developers are experimenting with AI for their remasters and remakes - but can they ever be any good? [Eurogamer]www.eurogamer.netexternal-linkmessage-square11linkfedilinkarrow-up18
arrow-up18external-linkLike it or not, developers are experimenting with AI for their remasters and remakes - but can they ever be any good? [Eurogamer]www.eurogamer.netcoyotino [he/him] ( theangriestbird@beehaw.org ) to GamingEnglish · 1 year agomessage-square11linkfedilink
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 ( Kolanaki@pawb.social ) linkfedilinkEnglisharrow-up21·1 year agoAI upscaled textures were already a thing and they are the laziest “upgrades” imaginable, not worth my money over the original I already have.
minus-squareMegaman_EXE ( Megaman_EXE@beehaw.org ) linkfedilinkarrow-up3·1 year agoI was sad finding out the dead rising remake used Ai textures for background textures in shops and stuff.
AI upscaled textures were already a thing and they are the laziest “upgrades” imaginable, not worth my money over the original I already have.
I was sad finding out the dead rising remake used Ai textures for background textures in shops and stuff.