• tray5895 ( tray5895@feddit.nl ) 
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      1 year ago

      Looking at it with the perspective that low effort gacha games and gambling drivel makes for tens of billions sales, it makes sense why investors see this as disappointing. I agree with you wholeheartedly, though. Be it 10 million or 10 billion in profits, it is crazy to see either of those as a “failure.” This whole era of business suits driving game development is insane

  • As a start, maybe these Capcom fuckwads should stop forcing DRM into their games, including ones that were already released.

    Can’t speak for other customers, but I’ve blacklisted them until they stop treating me like a criminal.

    • addie ( addie@feddit.uk ) 
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      1 year ago

      Resident Evil Village uses that, doesn’t it? If you obtain a, ahem, Denuvo-free version, it’s absolutely buttery smooth. Makes a great job of interiors, exteriors, character animation, and particle effects - especially smoke and fire. It just stutters like fuck to the point of unplayability if you try and run the version that you’d get through Steam.

      • Hazzard ( Hazzard@lemmy.zip ) 
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        1 year ago

        My guess here is that it isn’t Denuvo, it just seems like it’s not designed for Open World games. These issues all also exist on console, where Denuvo isn’t a problem (although it certainly isn’t helping either). Dragon’s Dogma 2 exhibited a lot of the same poor performance and stuttering nearly a year before MH Wilds came out.

        By then, I assume the game was too far into development to change course, with it’s ambitious design and a lot of AI that has to always run in each area adding to the engine issues.

        Honestly… I’m not sure how much better they can make it, given how much time they’ve had to work on it, and that DD2 never really escaped its issues too. It feels like RE Engine was just… fundamentally not designed for this, no matter how great an engine it is in its niche.

  • Rai ( Rai@lemmy.dbzer0.com ) 
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    1 year ago

    I forgot I bought Wilds… I put 200-400+ hours in every game since the first PSP game, and I think I have 40 hours in Wilds.

    I don’t know why… it just didn’t… do it for me? I still bought it, I guess. Maybe it’s worth revisiting. It performed fine on my computer, but I didn’t love how it didn’t have a hub world.