• cRazi_man ( cRazi_man@europe.pub ) 
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    1 year ago

    Don’t hate me for asking a question. I don’t endorse loot boxes and do think they suck. But help me understand:

    Isn’t this better than loot boxes?

    You get to see what you’re paying for before you pay. You pay more for rarer items that clearly have very high monetary value and you’re allowed to sell on items for real money of you want.

    Valve also still sticks with a cosmetics only model and no gameplay affecting transactions. Selling cosmetics only is probably the best way to monetise.

    • Luffy ( Luffy879@lemmy.ml ) 
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      1 year ago

      You get to see what you’re paying for before you pay.

      Yes, for the first box. The box after is not shown. So its basically just „hey, if I open this Box, it could very well be that the next box will be a legendary knife”

      So you are just betting for what comes after that

      • Cethin ( Cethin@lemmy.zip ) 
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        1 year ago

        I think it has an option to decline it too, so you don’t have to purchase to move on. I could be wrong about this, but I think this is what I heard.

        • Hudell ( Hudell@lemmy.dbzer0.com ) 
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          1 year ago

          If I understood it correctly, you open a new box when you buy an item, but if you don’t buy it then you need to wait until the following week to open another box again.

      • AAA ( AAA@feddit.org ) 
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        1 year ago

        Still the point is you don’t spend money without knowing what you get so it is better. Still predatory, but better

    • Malix ( Malix@sopuli.xyz ) 
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      1 year ago

      I don’t play CS, but…

      I dunno, bit better, bit worse, little bit of column a and b. To me this reads like “surprise-fomo-store”: congratulations, you found the rarest of things, good job, now fork over this months rent money, you’ll probably never get this lucky again!

      Sure, you don’t need to pay, but same argument applies to lootboxes in general.

      The prices of these rarer items are just silly. TBH.