• rozodru ( rozodru@pie.andmc.ca ) 
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    1 year ago

    I don’t know if I would say they’re a monopoly there are other options/store fronts out there…it’s just that the vast majority outside of GOG suck. in fact they all suck OTHER than Steam and GOG.

    And as a Linux user…I ain’t got much of a choice. Steam, now, just works for me. I don’t even have to toggle the compatibility option anymore or hell even mess around with proton if I don’t want to. install steam via whatever package manager or flatpak and i’m off to the races.

    Anything other than Steam is unlikely to work. EA, Epic, and Microsoft have all essentially told me they don’t want my business simply because I use Linux.

    • I think it qualifies as a monopoly because of the network effect of having so many users and so many games on it. Especially on the developer side, it’s basically mandatory to release your game on Steam because the number of users you can reach is so much higher than any other platform.

      That being said, it’s not a monopoly that most people have a problem with because they generally continue to serve users well even though they have enough market power that they could enshittify things. If they were a public company they almost certainly would have done that by now.

  • ZeroHora ( ZeroHora@lemmy.ml ) 
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    1 year ago

    72% of devs meaning 72% of developers = people or 72% of developer studios = a bunch of suits?

    75% of respondents were senior managers of C-suite level.

    Ah ok, so pointless people. They could ask an AI…

  • doeinthewoods ( doeinthewoods@lemmy.zip ) 
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    1 year ago

    Remind people that a monopoly isn’t illegal. Abusing a monopoly to prevent competition and using a monopoly as a means to create unfair market conditions in other categories - Windows and web browsers in the past or Apple’s monopoly on iOS software distribution.

    Consoles are even more restrictive than an iPhone is still in the US and was in the EU. Complain about Steam all these devs and people want, unless it can be proven that Valve is using their market share to stop other companies from competing well, it’s a moot point calling them a monopoly. That Wolfire lawsuit when I read the initial court filings they put out was a joke. It was citing Twitter posts and blogspam articles citing anonymous forum posts

    Steam was not the first PC digital distribution store. It wasn’t even great until like 2006/2007. In the early days Impulse could have been competitive but Stardock sold it to GameStop who in dumb move of the last 2 decades did nothing with it. Desura did not improve. GFWL was terrible. Windows Store used to have issues with making storage unreclaimable without a reformat of the drive. Direct2Drive never improved. GamersGate just stayed a key seller. GoG was never going to grow without regular day one games which wasn’t going to be competitive as DRM free. Humble Store stayed a key seller.

    Amazon and Epic’s idea was to just give away games. Ubisoft and EA stores barely even had games they didn’t publish. So sparse I bet they didn’t have self publishing tools. Those 2 puzzlingly regularly had issues maintaining login sessions persisting over time. PC gaming is dieing was the mainstream meme until like 2015. Epic on Android doesn’t even have a library of owned games view and it’s been almost a year since that released.

    Valve didn’t make Amazon, Microsoft, Epic, EA, Ubisoft, Stardock+GameStop, Direct2Drive, … all under invest and/or mismanage their PC game store platform efforts. It’s not up to Valve to stop making the platform more appealing. EGS is 7 years old. Those other companies have been doing PC game stores for much longer. I remember buying and downloading PC games from Amazon before Prime gaming. It was just like Direct2Drive. Since 2004 Direct2Drive was always a storefront for any publishers game whereas Steam didn’t start listing 3rd party games until 2005.

    If any service was comparable to like end of 2013 Steam, that would easily be second best store platform. Instead every store is at best like 2010 Steam with nicer animations, bigger buttons. And today there’s way more resources to make a competitor. More cloud service providers with mature onboarding tools. NPM install. A lot more open source databases. Kubernetes. Git. Etc. Should be able to do better than 7 year old Steam in 7 years from these companies that were far larger than 2002/2003 Valve when they got into PC game distribution. The big publishers were probably all wealthier than Valve up to like 2015

    It’s not Sony and Nintendo’s fault that since the Kinect on the 360, Microsoft hasn’t been able to manage their studios to be competitive with Nintendo and Sony studios

    • imetators ( imetators@lemmy.dbzer0.com ) 
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      1 year ago

      100% agree to everything. Steam is monopoly. But they implement policies for gamers in mind, not money. If anything, devs should praise Steam for decreasing gaming piracy. Things that Valve do for gamers is incomparable to whatever EA, Ubi, Epic do.

      • But they implement policies for gamers in mind, not money

        • sucky currency conversion rates they refuse to update
        • they take 30% cut
        • they are banning games on behest of Mastercard and Visa

        So, no. It’s enshittification.

        • they are banning games on behest of Mastercard and Visa

          They literally have no choice, this was under threat of being essentially cut off any banking system. It’s fucked up, no questions about it, but it’s a societal problem that needs to be addressed legally, as any single company is powerless against that. Even Apple would not survive being banned by visa & MC

        • sucky currency conversion rates they refuse to update

          This goes one way or another, some countries benefit from the unchanging conversions

          they take 30% cut

          I don’t know how expensive it is to run Steam, and they certainly could afford to lower their cut with how much infinite money they have, but with how much Steam offers to developers and the potential cost of bandwidth, it doesn’t really seem that bad?

          they are banning games on behest of Mastercard and Visa

          The alternative is to be cut-off from those payment processors and only take money through some other means

    • yyprum ( yyprum@lemmy.dbzer0.com ) 
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      1 year ago

      Absofuckinglutely. Being a monopoly happens when your product is just that good. What you do when you are a monopoly, that’s a different matter. And Valve is doing OK so far, yeah, not perfect, but that’s how these things go.

      Does this mean Steam is guaranteed to always be equally good? No.

      Does this mean Steam is an evil monopoly right now? No. At the moment they are just a monopoly as people prefer them over the competition.

  • I’ve been seeing a fair amount of discourse lately that Gabe Newell might be the only reason why Steam is a benevolent monopoly, and it’s why I only buy games on Steam when there’s no other option, when they’re not otherwise available on GOG and Itch.io.

    Because Steam says for now that they’ll have a failsafe in place to make our games playable even if the company goes under. Steam doesn’t nickel and dime people, for now. Steam is doing important work for Linux, for now. Our profiles are fun and customizable like the internet used to be, for now. Steam’s DRM is so light it hardly exists, for now. But what’s going to happen to our huge libraries when Gabe retires or dies?

    I hate that I even have to think this way, but I for one don’t want to have all my eggs in one basket, especially when the competitors’ policies are doing more to protect users right now.

  • procapra ( procapra@lemmy.ml ) 
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    1 year ago

    In general, I’m not a fan of steam. I know i know, I’m saying this in THE steam community.

    Steam is DRM, its terrible drm that can be bypassed with an easily downloaded crack tool, but drm nonetheless.

    If a game I want is on GOG I will gladly get it there over buying it on steam.

  • People misunderstand the issue with monopolies. Monopolies, by themselvs, are non-issues. It’s what they do in their position of monopoly that can be illegal, through anti-competitive behavior. Steam does none of that BS

    • Yes, but by pushing back on monopolies in the first place, you ensure that there are other options if one turns sour. Steam is great for now in a lot of ways. That can change - and if it does, we only really have GOG to fall back on, and their platform isn’t nearly as mature as steam.

  • In this one case, I’m okay with its monopoly as long as Gabe is in charge. I have bought tens of thousands of dollars in games on the platform and it’s crazy I can still hit download on games over 20 years old in my library AND have my save game data imported from that time.

    So far, Valve has been fair to their users. Hell, they heard concerns over gambling and just took a sledgehammer to the CS2 skin market. I don’t think any other company would devalue their digital assets to a tune of -3 BILLION dollars. Valve is the GOAT.

  • Steam has a monopoly: yes. Steam, like apple, takes a cut from all payments in the store, and micro transactions. Considering how Steam is a company, and could just be evil, and bad, like Google, it’s:

    -Contributions and implementation of the opensource software Proton-Ge, which lets me just download a windows game and play it, off steam, and is also available, free & opensource on other platforms like Lutris. -Regular deals which make it the best place to buy games, if you choose to do so. -Steamdeck

    Make it a (mostly) positive force, imho. However, a billion dollar company being able to do discounts below any small game distribution companies, is bad.

  • HiddenLayer555 ( HiddenLayer555@lemmy.ml ) 
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    1 year ago

    I’m just waiting for the day Steam makes Proton proprietary after outcompeting all the indie open source Linux gaming solutions. And watch as gamers promptly not give a shit and be as uncritically worshipping of this giant profit oriented corporation as they are now. The speed at which people abandoned and outright started hating on other Linux gaming compatibility layers developed by individual people for “sucking” is insane. This is so on the nose Embrace Extend Extinguish but god forbid you call that out and spoil the vibe for people.

    “Every other corporation of this size has proven to be my worst enemy but Steam is definitely my friend and has zero ulterior motives. In fact fuck you for daring to speak ill of them.”

    • I’m not sure that’s how that shakes out, you can’t exactly extinguish open source projects, they may go dormant but they are still there, and there would be the last open source proton build to start from too.

      It would also annoy the very people who are most likely to make their own compatibility tools and inconvenience themselves to spite bad business practice. Maybe in some future world where everyone is on Linux/proton, the people who just blindly use windows today because they always have would just keep using the now proprietary proton, but that’s far from the way it is today.

      Honestly I just use what is easiest to get working, used to do every game manually, then used Lutris, now I use Steam, probably will use something else that’s easier in the future, especially if/when my library disappears. Til then I’ll support the company that made it much easier to leave Microsoft behind. Nice bonus: valve is one of the least bad large companies in the US at time of writing, so it feels less awful to give them money.

  • nasi_goreng ( nasi_goreng@lemmy.zip ) 
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    1 year ago

    I love Steam, but I don’t like how their rules seems to biased against Japanese games.

    There are plenty of JP games outright refused by Steam despite have zero have adult content, and perfectly fine on being released on GOG, (edit: and also Nintendo!) or other digital platform.

    Especially with visual novels and games with psychology theme.

    • FruitLips ( FruitLips@lemmy.ml ) 
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      1 year ago

      Idle speculation: maybe it has to do w/ the nightmare of their copy write/distribution laws. For instance Sony (yuck) has contracted Japanese VAs for dialogue in certain games(helldivers 2) but won’t allow anyone outside Japan to even purchase the option.

      • Those are entirely different thing.

        It’s just classic case of Sony doesn’t want to pay additional license of Japanese voice for non-JP release.

        Whenever Japanese VA is available, the option are presents on every single game release on Steam except of Western big budget AA or AAA-developed games.

      • I remember several conversation on Twitter from Japanese dev. They already consider Steam as monopoly, especially as Japanese PC game scene itself has already several competing store, from DMM, DLsite, Getchu, Melonbooks, Booth.pm, and so on.

  • onlooker ( onlooker@lemmy.ml ) 
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    1 year ago

    72% of devs have no clue what the word monopoly means. That would mean that Steam is the only store selling PC games on the market, but that’s not the case. Hell, the article itself mentions several:

    However, it also noted that developers have started utilising other platforms including the Epic Game Store and the Xbox PC Games store.

    Almost half of those surveyed (48%) have distributed a title to both stores, while 10% have used GOG and 8% have used Itch.io.

    So, a monopoly? Most definitely not. A market leader or holder of a vast majority? Yes.