• KoboldCoterie ( KoboldCoterie@pawb.social ) 
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    10 months ago

    My favorite one-shot that I’ve ever ran involved the PCs being hired by a city to go kill some kobolds. The kobolds had taken over their mine, had fortified the place, and were violently rejecting any attempts to make them leave.

    When the PCs arrive, it’s basically as described: The mine is overrun with kobolds, who have erected makeshift barricades and are armed with crossbows.

    In actuality, the city had hired the kobolds to mine the ore for them, but then refused to pay them after taking delivery. It’s a labor dispute, and the PCs had been hired to kill them because nobody would question some adventurers killing some kobolds. The players discovered this and were upset enough about being lied to that they joined the kobolds’ side and basically acted as the (very well-armed and aggressive) union reps, negotiating better pay and more favorable terms for them. Was a great time.

    • I was in a game where we all played kobolds and lived in a old mine, except during a winter food raid on the local gnomes we managed to break into the mayor’s house and steal the treasury. When they demanded we return the safe we swapped the gold for lead, then they sent adventurers who we bribed with a gold bar each and the knowledge they had been lied to about the number of kobolds they had to fight.

      In the end we ended up bloodlessly annexing the gnomes and putting them under “oppressive” restrictions and tax burden that ended up better than before we took over accidentally exposed former mayor’s massive embezzlement (In character we still don’t understand what he did wrong, we see it as dragon behavior) which started a pattern. We would scheme and plan evil things but end up being a net good for the area and because our party face was adorable as a sack of kittens no one noticed that both of the planners are evil as fuck

    • Ziggurat ( Ziggurat@jlai.lu ) 
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      10 months ago

      You know to make interesting rpg stories, you need bad people, and being bad means you underpay worker and take all the money from their work.

      If dwarves get a 15beer a hour minimal wage, they won’t have a reason to fight the Dragon they work for

  • acargitz ( theacharnian@lemmy.ca ) 
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    10 months ago

    You know what that’s called, right? It’s class consciousness. When people’s power fantasies are union organizing, that implies there is a degree of cultural hegemony going on and that’s pretty neat.

  • craftrabbit ( craftrabbit@lemmy.zip ) 
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    10 months ago

    Player: I want to ask this road worker about their job.

    GM: They tell you that they are perfectly happy with their job. They say they work short hours, get paid well and have a contract with very favourable terms that prevent them from being fired arbitrarily. All of their colleagues seem to feel the same way.

    Player: Hm, what if they’re lying?

  • quips ( quips@slrpnk.net ) 
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    10 months ago

    Unions is not socialism.

    Socialism is when the corporations are both owned and controlled by the workers of those companies themselves.

  • 0xDREADBEEF ( dreadbeef@lemmy.dbzer0.com ) 
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    10 months ago

    Literally me as an unchained rogue in pf1. Enter city, use my underworld connections to find the abusers, rapists, and pedos. During my downtime, after helping the party during adventuring as normal, I build up a list of men to kill.

    Rinse/repeat

  • Kwakigra ( Kwakigra@beehaw.org ) 
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    10 months ago

    This but actually. Dnd is not the best system to live out the group’s actual fantasy of social revolution, and that’s what my groups tend to want to do.

    Come to think of it, can anyone here suggest a good rpg system to simulate working people siezing the means of production from the bourgeoisie?

  • I played with a group that defeated a boss by unionizing his minions against him so they could have a worker owned dungeon. I played another campaign where i turned a kingdom over to its field workers and abdicated and destroyed the monarchy after defeating its ruler.

    😈

  • hubobes ( hubobes@piefed.europe.pub ) 
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    10 months ago

    Our party tries to extort money from every single NPC we encounter. Our rouge would probably asks for the jewels of the deceased person at a funeral or otherwise we would not help the town to fend of the goblin invaders (which then costs something as well of course).