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Sometimes, we get to have nice things.
esync […] Some distros ran into issues with file descriptor limits, since every synchronization object needed its own file descriptor, and games that opened a lot of them could hit the system’s ceiling quite quickly.
Right, even a fucking launcher (i think EA launcher for Steam Mirror’s Edge?) managed that once.
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Had a similar problem with Heroes of Might and Magic 5, once I started a game, the map was black, I think only some magical-like effects would show. There was also a weird stuttering even in the music in the main menu
I’m waiting for Sid Meyer’s SimGolf!





