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Thanks. I cancelled my upvote.
No refunds
The article listed 800% fps gains due to ntsync. Wait, were those over fsync, or vanilla?
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Nice. I mean. massieve
Resident Evil Revelations Circle Pad Pro for the 3DS spotted
How does this compare to valve’s proton for running Windows programs?
Proton is Wine with dipping sauces and gaming stuff. When it comes to running Windows Programs they’ll run basically the same things.
Not necessarily.
I’ve had a couple instances where a game would run in Wine but not in Proton or even GE-Proton.
It was Warhammer 40,000: Boltgun. Lol. In Proton (or GE-Proton), the game would run but it wouldn’t save games, not even autosaves. But I played it using Wine and it worked totally fine.
My point is it’s very rare but it can happen.
Proton is still wine with extra sauce. It’s just that occasionally the sauce tastes bad :)
Lol, I like that last sentence.
Hehe.
Could be that Proton is just a few Wine releases behind, or their customization and extras break a few things unintentionally.
proton is based on the once a year “stable” releases and only brings in bits and pieces for specific games otherwise
There have been plenty of similar techniques (esync and fsync) in Proton for years. That’s basically why the work was started to get this into Wine in the first place.
The way I understand it this is proper support in the kernel and Wine. So you will still get some improvement. But it won’t be any way nearly as large as the article suggests.
I bet those patches are already in Proton-GE or at least GE is likely already working on adding them. For Valve’s Proton I suspect they will be added for version 11 or 12 at the latest.










