Unironically this is my first thought when I really learnt the rules of drinking games. I thought “people like to drink but you drink when you lose???”
Yes I am great at parties why do you ask?
that’s how you know whether it’s an american or european drinking game. my theory is that it’s a religion thing
Spoken like someone who’s never lost Death Cup
the only drinking game i understand is “let’s watch a terrible movie and drink everything some specific dumb thing happens”, that’s inherently fun with friends and just gets funnier and funnier as everyone becomes borderline delirious
This is my primary critique of female protagonist h-games that lock all their h-content behind failure states like losing combat. It puts the hentai at odds with the gameplay.
i will never understand stuff that is just porn but worse, like all the anime with “fanservice”.
Shit orjack offget off the pot, either make non-horny anime or go all in and make something people can enjoy both before and after post-nut clarity.swedneck
against adult content
Username does not check out.
Yeah but eventually you need to progress in order to unlock new scenarios that can be failed, therefore unlocking new “bad” endings.
Honestly, the ludonarrative parallels to the experience of a sub are impeccable. The label of “failure” is a reward in-and-of itself and tying it to the actual game experience of failure fills the same role as pain or bondage in BDSM. Yet, like a comic artist needing to learn how to draw well in order to be able to draw “messily” well, a sub has to learn how to navigate their sexual life with skill so they can learn to “fail” in new and more hot ways. The player enjoys their liberty and “competence” all the more knowing that at any point the game designer can yank the chain and make them eat dirt.
Fail once to see it, triumph on the second attempt to see some more.
me playing changed…








