Gunman Contracts started out as a HL:A mod, it just released.
Boneworks had a homemade engine called Marrow I think, so I assume Bonelab is too? I just looked it up:
The 1Marrow Interaction Engine (or just the Marrow Engine), is a proprietary physics framework developed by Stress Level Zero for the Unity engine. Originating from BONEWORKS’ mechanics, it contains all physics, solvers and logic used to create physics-based VR games such as BONELAB.
I will never get why there are no VR studios just taking the HL:Alyx engine and make games with that. I think maybe Bonelabs is?
It is by far the best VR FPS game engine available, yet studios reinvent the wheel or use Unity3D 😒
Gunman Contracts started out as a HL:A mod, it just released.
Boneworks had a homemade engine called Marrow I think, so I assume Bonelab is too? I just looked it up:
The 1Marrow Interaction Engine (or just the Marrow Engine), is a proprietary physics framework developed by Stress Level Zero for the Unity engine. Originating from BONEWORKS’ mechanics, it contains all physics, solvers and logic used to create physics-based VR games such as BONELAB.
Oh, that looks promising, thanks for pointing that out.
Because source