alessandro ( alessandro@lemmy.ca ) to PC Gaming@lemmy.caEnglish · 2 days agoTim Sweeney: "Besides taking 30%, they’re [Valve] also taking a potentially even larger fraction of developers’ revenue and livelihood by undermining their business with these AI hate campaigns."archive.phexternal-linkmessage-square44linkfedilinkarrow-up1129
arrow-up1129external-linkTim Sweeney: "Besides taking 30%, they’re [Valve] also taking a potentially even larger fraction of developers’ revenue and livelihood by undermining their business with these AI hate campaigns."archive.phalessandro ( alessandro@lemmy.ca ) to PC Gaming@lemmy.caEnglish · 2 days agomessage-square44linkfedilink
minus-squaremnemonicmonkeys ( mnemonicmonkeys@sh.itjust.works ) linkfedilinkEnglisharrow-up5·1 day agoSteam takes less as a game sells more copies. Iirc their minimum is a 20% cut
Steam takes less as a game sells more copies. Iirc their minimum is a 20% cut