I can’t even begin to understand why people prefer D&D 5e when PF2e covers the exact same niche but with more well rounded rules, tighter math, way more character options and at a lower price.
Like, it’s not even a matter of preference. You can literally play the same types of games as D&D, but better.
I don’t understand people
Thought it was going somewhere else in the first few sentences. For a long time home-console video games were called Mario’s
Seems like D&D is easiest to get a group started on. I would like a Cyberpunk theme with brutal combat mechanics and an assumption of DM controls on things like the physical weapons scaling (availability restrictions more than price, ie you can set off a 200 d6 pile of c4 if you can get it) Unfortunately, aside from finding a good game, half the people I would play with only want fantasy.
Idk I just like to let people enjoy things.
idk i think its a bad analogy. Its more like calling all rts games starcraft or something. They can be thematically different and even play very differently but the underlying structure is the same. And its not unreasonable when talking with someone who isnt knowledgable to start with something similar and if they care to hear more to explain the differences and if they dont then the conversation can end
All rts are Dune.
But yeah. Or how anything hack and slash is now “Souls like”
There’s space sex witches in all RTSs? Maybe I should play one.
Having played several systems I have no idea why anyone chooses d&d other than it seems like the default.
I’m in a d&d group and every time they’re flipping through the books I want to shake them and show them literally anything else. Even just vibe up your own system on the spot.
This was Fallout 4 for me— which is basically Skyrim, but set in a post-apocalyptic future. Same game engine, even.
My settlements were built up into cities. I practically rebuilt the wasteland. Over and over and over. I passed 15,000 hours of playtime sometime during Covid.
Is this something like a nuclear Kenshi?
Maybe? I know that Kenshi is a game, but that is where my knowledge of it ends.
Fallout:Skylines
“But why roll 1 d20 when you could be rolling 20 d6?”
I just want to go back to the time it was considered rude to play at a table more than a month or two without cracking the book and learning the rules on your own time.
I can’t even make a character without consulting three different rule books to optimize for role play.
God, it might just be the autism, but before my first ever session I learned so much about the rules I was helping the gm remember them in the session. I can’t imagine going in to it, much less continuing to play, without having a firm grasp of at least the basic rules of encounters and skill checks
thinkingofyouihaveananxietydisorder ( thinkingofyouihaveananxietydisorder@quokk.au ) English
5·11 hours agoyou don’t skim the book before your first session!?
I hate the 21st century.
My experience with cyberpunk is that most actions are “stat+skill+d10” so I really don’t know what you’re on
Cries in Cyberpunk
I finally bought it this summer when it went on sale, and I already am on my 7th playthrough. I think I’m somewhere around 750 hrs of playtime already.
Edit: oof, that’s a lot for 3 1/2 months

Oh you mean Shadowrun without magic and dragons?
More like a fancy Deus Ex.
I never asked for this.
Cyberpunk has magic. They just call it things like “ice”, or “virus”, or whatever, and use some technobable to explain why it technically isn’t actually magic.
Funny story, they added magic and dragon to shadowrun because cyberpunk released first, and they knew they were cooked without a USP.
I picked up Cyberpunk when RED came out. Mostly because my table was into it. Compare to the lore and flavour of Shadowrun, it feels anemic.
I mean hacking is basically like magic and nothing stops you from making a cyber dragon or robo dragon or whatever.
“Video games - you mean like Space Invaders?”
TennisForTwo-Likes
I had a friend’s son come to me asking to learn to program so he could make video games. I started teaching him C#, and he thought it was too hard. He said he just wants to learn to make Roblox mods. It was very disappointing.
There’s a whole game studio here that just makes games and mods for Roblox. It really is kind of the example in the OP.
This is definitely something I’ve been frustrated about more so over time. I have a bunch of game books sitting on my shelf just ready to play as soon as I can convince my players that there is something more.
I’ve been actively trying to get a group together in person for some World of Darkness for at least 5 years.
I have never managed to get a group to finish a WoD campaign. Most dont last more than a couple sessions. And i can’t even get started on Legend of the Five Rings. Or Star Trek d6.
I’m convinced!
I don’t really understand the metaphor in the post, but i really enjoyed Dimension 20 playing Vampire the Masquerade.
I am not liking Viva La Dirt League’s Daggerheart - Beast Feast campaign though. So much focus on ingredients and trade and cooking. I think characters are more fun.
I played so much VtM and werewolf in high school and college. It was way better than 3.5. I even liked playing a human mortal vs vampires. Tricky to do it right, but I could hold my own
VtM absolutely requires a good group in order to have a good game, IMO. You can get by with a mediocre roleplaying group and still have fun playing something like D&D, or Pathfinder or LANCER, I think, but not so with WOD games. Roleplay IS the game.
That kind of group is hard to find, in my experience, unless you manage to hunt down an existing VTM game and convince them to let you join.
100%. We had a dozen or so folks shifting in and out, but a core group of grey beards who would take responsibility for DMing











