Last weekend, I played a little Elden Ring seamless co-op which was a lot fun! This week, I’ve been playing around with the PS5 I borrowed from a friend of mine. After jailbreaking it, I installed a couple games among which was Mortal Shell 2 and Wuchang. I’ve played both of them for a little while and enjoyed MS2 and didn’t find Wuchang enjoyable at all thus far, sadly. Might play both of them for a little longer this weekend.
All soulslikes have specific distances you need to travel from one bonfire to the next. In Demon’s Souls, you’d only get a single one throughout an entire level. In Dark Souls, there are a couple more distributed in an area and most are in walking distance. Sometimes there can be quite long stretches between them which can hinder the flow you get into when attempting to beat a boss. Elden Ring solved that issue through Stakes of Marika in addition to having a lot more graces in an area and shorter distances between the individual graces.
What’s your preferred bonfire distribution in soulslikes? Do you like the Stake system from ER? Would you prefer them to be a little more rare?


Don’t really play souls like, but I saw the bonfires being mentioned and I thought I’d add the opinion that the player should start their own bonfires wherever, for better or worse.
So you’d have some kinda consumable that’s permanent or an actual consumable and then you get say in where you’d like to place it, right? Sounds interesting although I could potentially see this being abused in some weird ways. Might need some kinda restrictions on where you can place them. Outside, I don’t see a reason why you shouldn’t have the option to
Death’s Door kind of does this. The game uses plant pots for bonfires. You collect seeds and choose which pots to plant a seed in and activate as a respawn point. Not quite the same as placing it anywhere, but it does add an extra layer of strategy.
Huh. I must have completely forgotten about that.
Ah, right. Might not have played the game enough to see that :)
Sorry if my comment sounded like an “un actually” I just love these games.
Not in the slightest, dw. I literally did not know that was a thing :)
Bleak Faith: Forsaken apparently has a portable bonfire as part of its system, and you gotta kind of gauge where best to plop it down for a given area.
Unfortunately the game seems a bit too janky and boring for me to purchase, but maybe one day it’s on sale for a few dollars and I’ll risk it.
🤞🏻