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 alyaza [they/she]   ( @alyaza@beehaw.org ) MA to GamingEnglish · 3 years ago

Myst Studio's New Game Has Loads Of AI-Generated Stuff

kotaku.com

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Myst Studio's New Game Has Loads Of AI-Generated Stuff

kotaku.com

 alyaza [they/she]   ( @alyaza@beehaw.org ) MA to GamingEnglish · 3 years ago
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Welcome to today's episode of "Well this sure is a bummer"
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  •  mint   ( @mint@beehaw.org ) 
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    3 years ago

    Thanks, I hate it!

  •  buffaloseven   ( @buffaloseven@lemmy.ca ) 
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    3 years ago

    Cyan’s clarification is helpful, but if anything it just shows that all this LLM flavour-of-the-day stuff isn’t a magic solution to all our problems. At the end of the day, it sounds like the content is a bit lifeless and underwhelming simply because their ideas and lore were a bit lifeless and underwhelming.

  •  DarraignTheSane   ( @DarraignTheSane@lemmy.ml ) 
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    3 years ago

    I started playing Firmament a bit before I saw this news yesterday. I figured the mysteriousness would unfold bit by bit as the game progressed as we’re used to with Cyan games, but now it seems it might just be a hodge-podge mess of AI written material. Oh well, the puzzles have been fun and engaging and I’ll probably keep playing.

  •  eyecreate   ( @eyecreate@beehaw.org ) 
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    3 years ago

    I backed this game and haven’t played it yet, but I don’t inherently believe AI assisted content is a bad thing. As long as it’s well curated. Guess I’ll find out what I think about it once I get around to playing it.

  •  hybrid havoc   ( @hybridhavoc@darkfriend.social ) 
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    3 years ago

    @alyaza Oh that is unfortunate.

  •  acedelgado   ( @acedelgado@kbin.social ) 
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    3 years ago

    deleted by creator

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