- cross-posted to:
- technews@radiation.party
- cross-posted to:
- technews@radiation.party
- Phroon ( @Phroon@beehaw.org ) English3•1 year ago
Universal Paperclips, mentioned in the book, is a journey. What starts as a clicker game turns into so much more. It’s a free browser game, but in that old-time sense of freeware.
… This better not be a trap. *starts clickling*
- surrendertogravity ( @surrendertogravity@wayfarershaven.eu ) English3•1 year ago
Awe, I was hoping to see a Hadean Lands mention in the book, but it was on his “these didn’t make the book but are great” list.
The list of games written about can be found on his substack archive here: https://if50.substack.com/archive
- Cevilia (she/they/…) ( @Cevilia@lemmy.blahaj.zone ) English2•1 year ago
Oh wow, I vaguely remember a misspent childhood on MUDs and MUCKs. I wonder if any of them are still going…
- cyd ( @cyd@vlemmy.net ) English2•1 year ago
It’s worth mentioning the Interactive Fiction Archive, a massive catalogue of hobbyist-created text games, many based on free text game engines like TADS.
- cavemeat ( @cavemeat@beehaw.org ) English1•1 year ago
I love this stufd
- joenotjim ( @joenotjim@beehaw.org ) English1•1 year ago
Ahh, good times. One of my earliest uses of the web circa 1996 was Invisiclues for Zork II. I didn’t have access at home, so I had to play until I got stuck, then look up the answer at school the next day.