In a response to a post from the AntiDRM Twitter account, Ubisoft Support has clarified that users who don’t sign in to their account can potentially lose access to Ubisoft games they’ve purchased. The initial post from AntiDRM featured a snippet of an e-mail sent to a user from Ubisoft notifying them that their account had been temporarily suspended due to inactivity and warning that it would be closed permanently in 30 days. Responding to the ominous e-mail, the Ubisoft Support Twitter account stated “We certainly do not want you to lose access to your games or account” and noted that account closure could be avoided by signing in to the account again.

      •  ono   ( @ono@lemmy.ca ) 
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        2911 months ago

        The problem is that online storefronts all lease you the games

        They license them. (A lease would normally have an expiration, and it would be clearly stated, which does not appear to be the case here.)

        Accepting money and then refusing to honor the terms of exchange, whether it’s an object or a license, is generally called fraud.

        I miss actually owning media.

        Yeah, I think most of us do.

    •  Chozo   ( @Chozo@kbin.social ) OP
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      2211 months ago

      I agree, this is such a dangerously stupid move by Ubisoft.

      I can only hope that this is just a mistake with an intern on their social account misinterpreting the ToS and that this isn’t something Ubi plans to enforce. But damn, is it a bad look for them. Which is a shame, because they’ve been doing some decent work at improving their image as of late, too.

      •  NightOwl   ( @NightOwl@lemmy.one ) 
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        11 months ago

        Seriously. For pirates once a game is cracked there is zero worries of what will happen to my copy? Somewhere they will be able to retrieve the game even if they don’t bother backing it up.

        But, paying customers opt not to do that to rely on official channels for downloads and installs. To punish them and reminding them how inferior their copy of the game is in the long term to the cracked copy is a bad move. It’ll only take losing their game once to lose faith in the platform and not bother buying again.

  • Oooh, I would really like to see that challanged in front of a German court after such a deletion happened. There are so many different legal facettes here.

    • Is the deletion maybe necessary due to GDPR? (they have to keep the minimum amount of data)
    • What’s with the physical copies / codes that were bought. Should they automatically be freed up for re-use once the account that claimed them is deleted? (That would kinda make sense to me.)
    • What about stricly digitally bought games?
    • How far are their ToS valid in our jurisdiction?

    Damn I really hope they do this to the wrong person and rub them the wrong way so they get dragged to court for this.

    • Data Protection shouldn’t be a relevant issue - at least not in the sense that it forcss them to delete accounts. When you process data under the GDPR, you have to identify a lawful basis.

      I assume that transactions through the eStore would be handled under the contract basis, with the hosting of the game in the library forming part of the contractual relationship. That would enable them to maintain an account for as long as the contractual relationship persisted.

      That basically means GDPR doesn’t force them to close an account, they close an account based on their policies because they choose to. That’ll be based on their T&Cs, so things will fundamentally circle back to whether their T&Cs are legitimate and lawful.

      It is possible that a data subject could potentially raise a claim for damages under the GDPR, on the grounds that the deletion of their account is a breach of contract that amounts to an availability data breach.

    • GDPR clearly says, if there is a valid reason for storing your data, they can store it (no timelimit). Like you can store data for invoices etc for 10 years too even when you ask them for deleting your data.

      Iguesseverybody also agreed to it when you registered.

      I do not see any valid reason why they would delete acvounts, like saving 1 line in a database?

    • @TheTrueLinuxDev They briefly gained my support with the community outreach they used to do with Rocksmith 2014…
      Then they launched the shitty subscription service Rocksmith+ and fired most of their community team and I remembered that yeah this is still fucking Ubisoft I was dealing with

      @Chozo

  • The thing is, just like software subscriptions, you aren’t buying a piece of software, you’re buying the right to use it. You can be pretty sure that they have legalese in the eula that says that your right to use the software expires with non-use. I wouldn’t be surprised if they can even let it expire by simple deciding to no longer support it.

    And what do you think will happen if their license servers ever go offline?

    For the longest time I never bought anything digital, but I eventually caved to steam. I still blatantly refuse to join other digital platforms, except gog where I can download the software and it works without any remote server.

    Same for music: I refuse to use Spotify. I buy from 7digital and the like, where I can download either mp3 or FLAC.

    •  Chozo   ( @Chozo@kbin.social ) OP
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      1011 months ago

      I wouldn’t be surprised if they can even let it expire by simple deciding to no longer support it.

      That’s one thing, and that’s an acceptable risk everyone takes when buying from an online storefront, IMO. Eventually, they’re going to stop supporting that, and we all kind of accept and agree to that. But this is them cutting off your access because you haven’t played recently. They’re not dropping support for the games in question, so this feels a bit unwarranted. What does it actually cost them to store your game license and save file? Is that cost really offset by the price of the games, themselves?

      And what do you think will happen if their license servers ever go offline?

      If Google Stadia is to be considered precedent, they refunded every purchased game and DLC when they shut down their service earlier this year. I should hope that a similar offering is made from other storefronts should they ever decide to cease operations.

    • I’ve like GOG since whether they disappear they provide installers for users, so it’s the best of both worlds of easy launcher management and installer for those that want to archive and self host everything they buy.

    • You can be pretty sure that they have legalese in the eula that says that your right to use the software expires with non-use.

      It’s not even in legalese. I’m on my phone right now and thus have no motivation to look through a couple EULAs but I did read the interesting parts of a handful of software EULAs. A couple straight up state that they can revoke your access for any reason (usually followed by “including x, y, z”). And especially for multiplayer games, I understand why you would prefer your wording as such instead of having to list and define every “bad behaviour” like cheating, cracking the game, being an asshole to the community (including the moderators), etc.

      The decision makers at Ubisoft, I imagine, just went ahead and said “How about we take this ‘for any reason’ to the absurd? If just 1% of the deleted accounts is remade and buys their games again, we make a lot of free money.”

  •  Ekis   ( @Ekis@beehaw.org ) 
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    11 months ago

    People need to realize that you do not own the games that you buy from stores such as Ubisoft and Steam. You are renting these games at best. These companies can deny access to your games at any time they see fit. Whether it’s deleting inactive accounts, a change of policy, business going bankrupt or any act of god.

    This is why I only buy games from stores such as GOG or itch.io where I actually receive a DRM-free copy of the game. It’s mine forever so long as I back it up; which is not hard to do since storage is so cheap nowadays.

  • Yikes. Why… Going to have to hope EU saves people again from losing digital content they purchased due to inactivity. Or maybe it’s a push towards piracy if honest paying customers get screwed like this.

  •  esaru   ( @esaru@beehaw.org ) 
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    11 months ago

    Why do people think they are “buying” something when in fact they are “renting”. Everything that’s not in your power is not in your posession, hence it’s not something you have bought. This counts for ebooks with DRM as well as those online games. Amazon and other companies call it “buying” to make people believe it’s equal to real books, games ect. in their posession, and people do believe it.

  • I wonder if this is an attempt at cutting down on bought or stolen accounts somehow. Buying or breaking into old accounts is a thing, so I wonder if this is their solution (a bad one I might add).

    • I think it’s more of a “they have to host your shit somewhere” even if it’s just cold storage think about having to task employees with backing up 7 year old drm onto cold storage. The man hours are better spent elsewhere. I don’t love it, but I get it.

      • Hosting your shit costs them literal pennies at absolute most. “This user owns these games and keys” is bytes of data. If they have cloud saves it’s slightly more, but about 100 orders of magnitude off of affecting their bottom line in any way. Old games they do or don’t support have nothing to do with inactive accounts. Active accounts own them too.

        There is zero financial rationale for this. It’s not anything resembling a rounding error on the budget sheet. It’s basically free.

        • The curious thing is that there is a financial rationale for maintaining the minimal data, and allowing account recovery. If I bought a game or two via Ubisofts store a few years back, and I remember that game and go through the steps to recover my account… I might see more games that I’d actually rather like to buy.

          The cost of keeping a minimal set of account information is a minuscule cost, with a potential upside.

          I think they do this to discourage people from letting their accounts go dormant and risk loosing their games. Which makes some sense, lock you customers in, use their sunk cost to encourage activity.

      •  Chozo   ( @Chozo@kbin.social ) OP
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        11 months ago

        I mean, how much data do they really have to store, though? They only need to store one copy of the actual game. The save files shouldn’t be unmanageable.

  • It’s annoying enough that Netflix removes my account and watched history, after I go a few months without the service. But I still deal with it a couple times a year. This… this makes me just want to never touch anything Ubisoft ever again.

    • Honestly I think I just have black flag on my goobysoft account and I haven’t plaid it for so long I don’t care if I loose my account, but if I ever want to play that game again and it’s gone, I will pirate the shit out of it

      • That’s an Assassin’s Creed game, yeah? I don’t know, I tried an AS game at one point, and just couldn’t get into it. I was excited for The Division for awhile, then it released. I wanted to like Far Cry, but didn’t like the mechanics. I really don’t see anything in their recent catalog that I give two shits about.

  • Well. This certainly has me reconsidering buying any Ubisoft games. I get that we just license all our entertainment now when we purchase it legally, but most companies are smart enough to not remind you of that fact and how easily they could cut you off from everything you’ve bought.